Fix glitch/reset spots for boosting in TBC

Well that only really matters for low levels. Level 60 mages can still clear all graves in 10 mins without using the pathing.

It was our original farm before boosting was popularized

I don’t care about old world content. I don’t want a single week where anyone can solo, or one pull any TBC dungeon.

AOE is nerfed heavily in tbc. This problem is solved.

Funny thing is the old world dungeons is where paladins will farm infinite gold in tbc

The mage “exploit” gets fixed in TBC. I however will continue to aggro juggle to have easy solo boss kills and farm on my hunter.

If day one… we see an aoe farm on hellfire ramparts I’m going to come back and call all of you liars

“Don’t like botters? Just don’t bot.”

“Don’t like hackers? Just don’t hack.”

see how dumb that sounds

Aoe farm is still doable in TBC.

Just no 1 instance pulls. Because aoe damage has a cap in TBC.

Not for all aoe.

The big issue class is mage, and they will be damage capped for aoe in TBC.

I’m sure there will be a new meta for gold farming. But the one pull of 50+ mobs in an instance will have it’s effectiveness sevearly reduced.

They’re also getting their AE damage capped so that will also hurt the boosts already.

I don’t care about aoe or classes that are just good. The issue if you read the thread is the abuse of mob AI pathing and blatant ledge, pillar, bugs that let players manipulate mob pathing in dungeons.

The big issue is teleport and fly hacking.

https://us.forums.blizzard.com/en/wow/t/why-hasnt-blizzard-responded-to-the-teleportfly-hacks-and-fixed-it-server-side/

A callout to Blizzard once again to fix this.

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