Fix DK Survivability/DMG for Both Specs

I understand this post is going to get a lot of flame because DK’s seem to give people a hard time at lower MMR due to short game duration, combined with DK’s being frontloaded on dmg in their initial opener (with significant drop off, not like DH’s 40 sec Essence Break/Eye Beam go) and DK having a bunch of micro CC…HOWEVER.

Blizzard, PvP Dev’s, whoever is in charge of tuning DK…you have got to change directions and make the class semi tanky again and stop pruning every source of damage. It is absolutely unreal that the class seems to go only brief windows of being viable and then it’s tossed back into the gutter. The nerfs to Coil, Wounds, Rotten Touch, etc. have been compounded upon with each nerf and once again, the spec is turning into what it was prior to when PvP developers buffed Festering Wound damage by 310% and Death Coil by 70% or whatever the crazy value was because UH was literally unplayable with the old damage profile. Why would you do such drastic buffs then within months start watering the damage back down?! You shouldn’t have to have 2-3 targets in your Defile or 2-3 targets within your Remorseless Winter go to generate any kind of meaningful pressure and whatever developer thinks this is DK’s class fantasy or niche has gotta go. Not every class in WoW is as immobile as DK, and with all the mobility of other classes plus all the immunities within WoW over it’s progression…setting up these star aligning moments in order to get off damage is not enjoyable and is also extremely predictable while playing at higher ratings especially with Frost.

I don’t know what the communities take on it is, but maybe remove double charges of Death Grip and other micro CC (maybe Strang, I have no idea honestly) if it is deemed “too oppressive” and nerf cleave while buffing single target output. I don’t believe Frost has been viable since mid Shadowlands, season 1 and 2. How do you let a spec be unplayable for years while constantly looking over it? And there’s going to be that one guy who says well Xeek or Petkick make it work…yes I get that, they are amazing players. But you shouldn’t have to play Dev/Frost or DH/UH to push as a class. You are basically setting up a kill for your Evoker’s Dragon Rage or Grip/Stun/Silencing a healer for your DH’s Essence Break one shot (can’t believe it’s taken you months to nerf this BTW). Also, buffing Obliterate by 10-20% here and there every couple of months does not solve this problem, it’s almost as if Frost DK needs a complete rework which is what DK’s have been telling you for YEARS now! Like at this point you should probably just remove the Remorseless Winter stun entirely and increase Obliterate damage by another 25-50% (could probably even do 100% and nothing would change TBH). I would gladly take the trade off of losing micro CC that is annoying to other players in order to get a damage profile that is actually meaningful.

And finally, how and who was in charge of the blanket armor nerfs a couple weeks back? I mean how do you blanket nerf DK, who already gets instantly crushed in the opener of every Arms/WW/Feral/Hunter game. You basically have to instantly IBF vs these classes in shuffle or 3s, and the second you start dumping Death Strikes (which is mandatory, otherwise you’ll get insta clapped) you start missing out on damage…with a damage profile that is already lackluster to begin with. TL DR fix DK armor back to initial value, either buff Death Strike significantly or make the class inherently more tanky by other means (unerfing Will of the Necropolis in PvP, etc).

Rant over, fix this trash class please.

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You could change all the dk speak in here with paladin and I still wouldnt support any of these suggestions. 20-30-100% buffs while losing on “micro cc” yea right give divine shield a 30s cd while you are at it.

Arguments mostly only apply for Frost DK. UHDK is doing pretty well still, and is much easier to play. Doesn’t require the setups you imply it does.

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Example A, you are exactly the audience that participates the most on the forums and probably who developers cater to when it comes to tuning DK. You do realize that Obliterate hits less than Judgement, Hammer of Wrath, and Templar correct? Just giving you that for comparison. Sure the ability automatically crits during Pillar, but outside of Pillar it does literally nothing. Imagine if your Templar and Judgements hit for 50k outside of your Wings…I know it’s hard to use your head, but come on. And I don’t think DK has BoP, 1 min Shield to both magic and physical damage, Bubble, Lay on Hands, etc.

I actually got my gladiator on my Ret Paladin this season, it is infinitely better than DK right now.

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Judging by your check PvP, your input is invalid.

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Haa this guy

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Typical fdk attitude

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Typical posts from an Rdruid who is hard stuck 2.1 after 500 games played, imagine.

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This thread is already wild.

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Alright swole you can pass the personality override back to buhdee before you catch a 2 monther

Also LMAO hes playing another lottery spec class

Also prekicking “im not swole”

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OP is actually over 2100 right now so odds are it actually isn’t swole, despite the mannerisms being near identical.

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Impossible! its like looking into a alternate reality but faintly similar. Hes better than swole but talks like swole and named like swole? God damn

Also frost dks deserve to stay in the gutter

Dont need melee warlocks ever becoming meta

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I actually think uhdk is one of the worst melee with enh shaman atm, but would be a lot better with DH nerfs (and dh/dk prob still fine).

That being said, how would you rework frost dk?
I personally hate playing as and against the spec because it doesnt feel good if i win or lose, but some people are diehard frost enjoyers and love that they can kill and win through cds every go.

Frost was unironically very strong dragonflight season 1. There were at least three teams playing fdk+dragon that went from lifetime duelist/rival to rank 1.

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Part of why DK isn’t optimal is because DH exists. Remember when they nerfed DK because DH benefitted from a DK partnet too much? If DH gets nerfed, DK could safely get a little bit of a buff. Until DH gets nerfed, DK buffs just contribute further to a predatory comp.

And it is so extraordinarily stupid that Blizzard created and perpetuates that dynamic.

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sucks watching my favorite class get canned twice in one xpac. they give dk’s those buffs last season just to revert them. got my dk to 2200 before the last patch just to start tanking. the defensive toolkit needs work mostly. ams gets shred through by casters now. IBF needs to be more than a 30% wall to actually do something. Maybe a 40% wall with a 1.5 min cd. and yes death strike needs a buff. with the nerf of dk came the population of dh’s.

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Spec is doomed as long as long as it can run until it can triple kill teams through walls. :dracthyr_blob_dance_animated: :dracthyr_love_animated:

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I imagine frost dk has a terribly boring playstyle.

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Hello, Swole :sunglasses:

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What an ugly attitude. You could at least be accurate

YO what up.

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