Fire Needs Changes

[Pyromaniac] Increased proc rate to 15%
[Blazing Soul] Now also increases the absorb amount by 20%
[Blast Wave] increases damage to twice its current rate, and reduce cool down to 10 seconds.
[Mirror Image] Now has a chance to spawn mirror images 30% on fireball, Frost bolt, or arcane blast.
[Alexstrasza’s Fury] now also reduces cool down by 5 seconds.
[Phoenix Flames] increase damage by a factor of 3 of its current rate
[Flame Patch] Removed
[World in Flames] move to base line in place of [Flame Patch]
[Conflagration] now applies on any fire damage
[Living Bomb] increase radius to 30 yards
[Pyroclasm] Replaced by greater pyro. Greater pyro now deals 235% Spell power (around its current rate).
[Kindling] you now instant cast with 1 heat streak, and can store up to two charges

[Flamecannon] now increases the range of fireball by 30 yards and its damage by 15%
[Hindering Flames] Your ignited targets are slowed by 35%

[Cauterize] Now gives you 12.5% Leech. Fatal damage will now save you restoring 25% HP. (removed the rest of the crap)

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No, it doesn’t. Its fine as is.

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No, it’s not.

In fact classes in general scream of massive reduction of development resources and neglect. This is especially true for the state of pvp talents (especially for mage and lock)

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Huh, fire plays like fire in legion. We loved fire in legion. I have absolutely zero problem with its current state. I also value the opinions of uncapped warlocks like i value poo on the bottom of my shoe.

Fire plays identically to how it played in EN and ToV without BM and Lucid. With BM it’s more interesting than Legion, and with Lucid it’s more active than Legion too.

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Who said this is my main?

Fire is in a horrid state right now. You could delete all fire and it’s still carry in rbgs. Gpyro is a big band aid (poorly designed) to substitute the multitude of problems the spec has.

That takes us to the many useless talents that are on the tree, and how 95 talent tier litterally has nothing of significant value or impact to the class.
to top it off all mage specs forcefully depend on shimmer. How shimmer itself has not been nerfed with other abilities (which have)significant carried the class is a mystery.

These are just a few of the many issues the class suffers from and we have not even started to touch on the horrific state arcane is in

Keestus has spoken.

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Yeah but instead of fixing the Gpyro issue you suggested it be moved to PvE which is what no one should want. Instead GPy should be removed and have the rest of the class reinvented toward new scalings to balance the class or replaced with a new class mechanic. Personally I don’t think anything other than very minor scaling changes should take place but if anything were to be “fixed” about pvp it would be something around GPy or the lack of builds without it.

literally delete gpy and buff fire damage in pvp by a small margin and the spec is fine lmao idk what this guy’s on about

Agreed. I mained Fire in Legion and I’m finding BM and Lucid has really reinvigorated my love for the spec. I spent a few months leveling/gearing alts the last raid tier but BM and Lucid has rekindled (pun intended) my desire to play my mage again and has been the most fun I’ve had in 8.2.

I want it to be on pvp so i guess your position of “no one wants it” is not accurate.

Pyroclasm and greater both existing does not make sense. Greater is an awesome spell, in the way that it looks. I however, do believe it should be changed.

Personally, I’d put it on a cool down and make it instant cast. setting the greater to 35% of the max hp of the mage (like it is) is a good way to control it for pve, however, i have issues with it being spammed. I’d personally advocate for 30 second recharge on two stacks and maybe look at making a pvp talent that increases it to 3 stacks, or reduces it cool down or add some sort of secondary effect, like applying ignite to enemies in 30 yards.

the other changes to the class are an attempt to fix problems with the class itself, not buff the class out right as much as it is to make things difficult to pick.

Example, Fireblast has azerite trait buffs, and a lower cool down then pheonix, however it does more damage then pheonix, so why pick phenox? it does not make sense. if pheonix has a lower cd or more damage it’d make it more competitive, but because of controlled burn, mastery buffs, lower cds, and more damge there is no competition.

Simply coming a long and saying “fire only need this” is not a response to someone trying to make all talents equally viable.

I guess I am sorry but I must have read this wrong. Could have sworn you meant it in PvE which I have no clue how you can mean it as PvP when it already exists?? Either way when I commented on the Pyroclasm into GPy comment it was on the basis it would be how it works as in PvP which would have been a completely terrible situation.

10/10 forums making me post on an alt I never use and not allowing me to edit my own posts. Weird day.

Gpyro feels awkward to me, and honestly I don’t think it should need to exist. The only reason it came about is because both fireball and normal pyro damage got hit pretty hard with the nerf bat a few expansions ago for reasons that are still unclear to me (just look up any of the tons of PvP videos from the earlier xpacs to see what I’m talking about – both spells used to knock out respectable chunks of HP).

So naturally, to me the solution would be to remove Gpyro and re-buff normal pyro and fireball. I can understand pyro not getting buffed back to full given how frequently it’s used with modern fire, but fireball barely even tickles which is silly given how long it takes to cast.

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As a former arcane mage who went frost this expansion (cause arcane is crap) and then started playing around with Fire when Lucid Dreams was accessible and now thinks he’s going to MAIN fire, I’m ok with Fire as is, thanks.

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Overall I think Fire is alright. I would say that Blastwave needs a decent buff and Phoenix Flames should probably be baseline.

Gpyro has an internal cap on it based on 35% of the casters health. This is why you cannot 3 shot a world boss with it. It generally always does around 75-80k

Shifting it to pyroclasms position on the talent tree will not break anything, out side of just making it mainstream for the mages casting rotation, though, thats how it is already anyways.

In pvp, spamming it really hurts the fire spec, removing the identity of combustion etc. this is why i think it should go to instant cast charges. The ability doing large amounts of damage is ok, but it really should be reworked to being instant cast charge stacks, or some how interacting with the heat up mechanic.

It might actually be better to ditch heat up out right for clear casting, and shift all related talents etc to clear casting. In my opinion that is more iconic for the mage class, and will help fire potentially cast more often.

If greater was worked into that clear casting state, we’d see a much more fluid spec.

Literally none of that. Its fine as it is. Ypur opinion is meaningless when we don’t even know your experince with a spec you are butchering.

I like this. Buff everything, change things that don’t need changed and give everything a 30yard aoe.
Well thought out. /clap
Also gpyro is fun in pvp. A long cast that is hard to get off without getting CC’d that hits much harder than nearly every other spell. It is clearly for bursting someone and succeeds at doing that.
My fire mage is the most fun I have been having in quite a while.

Make rune of power not necessary for it and you can leave everything else lol.

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