Fire Mage PvP talents are ridiculously bad.
World in Flames: You’re not often casting Flamestrike in PvP to begin with, and it also does negligible damage.
Greater Pyroblast: Has been bugged for a while and is not doing 30% health on cast / hit. I love casting Gpy into a 20m health pool and seeing it do 4m damage. Fix the alignment on health pool % and remove the CD. PvP is incredibly lethal and fast paced now; Gpy doesn’t need a cooldown anymore.
Ring of Fire: Has been absolutely horrible since the significant nerf. Revert this please so it has situational places to be used again.
Glass Cannon: It’s unbelievable that this PvP talent still demands you give up nearly 1/3rd of your total health for some extra rotational damage + DoT. That’s like starting a fight and letting someone get a free Greater Pyroblast off on you, if ya’know, Gpy was doing 30% max health like it’s supposed to.
Improved Mass Invisibility: You already have to give up Mass Barrier to take Mass Invis which is punishment enough. Mass Invisibility should just be a 1m CD in general.