Fire Mage PvP talents need some buffs

Fire Mage PvP talents are ridiculously bad.

World in Flames: You’re not often casting Flamestrike in PvP to begin with, and it also does negligible damage.

Greater Pyroblast: Has been bugged for a while and is not doing 30% health on cast / hit. I love casting Gpy into a 20m health pool and seeing it do 4m damage. Fix the alignment on health pool % and remove the CD. PvP is incredibly lethal and fast paced now; Gpy doesn’t need a cooldown anymore.

Ring of Fire: Has been absolutely horrible since the significant nerf. Revert this please so it has situational places to be used again.

Glass Cannon: It’s unbelievable that this PvP talent still demands you give up nearly 1/3rd of your total health for some extra rotational damage + DoT. That’s like starting a fight and letting someone get a free Greater Pyroblast off on you, if ya’know, Gpy was doing 30% max health like it’s supposed to.

Improved Mass Invisibility: You already have to give up Mass Barrier to take Mass Invis which is punishment enough. Mass Invisibility should just be a 1m CD in general.

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Yeah these have been laughably terrible for so long, especially when compared to what other specs get as PvP talents. Ignition Burst? Seriously? A random chance to have my 1s SCORCH be instant cast? Couldn’t even make this affect Fireball? Lol.

Fire is just in such a weird place because you do no damage outside of Combust, which is counterbalanced in PvE by a level of uptime/CDR that isn’t possible in PvP. And yet UI is reduced to something like a 21% damage amp in PvP (down from 70% in PvE), so it’s not even that scary when it IS up…

Also, why can BM hunters and Shamans get a mini Bloodlust, but we can’t? Ugh. Make that a PvP talent.

You can, it’s just random.

But yeah, fire pvp talents have some pretty bad ones in the mix for fire specific.

Time anomaly was removed so we don’t even get the random one anymore.

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Bummer.

Ignition Burst is really good, but the rest of the fire specific are hot garbage.