Finally lost a AV since patch

Good job Alliance (bout time you stopped complaining and figured a way to win AV without cheating)

You took Iceblood GY and defended it. And pushed till the end. First loss i’ve had since the AV fix.

Good job alliance! /pat

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no1curr.

AV is old news mate.

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My condolences.

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There may be a tipping point, where the alliance WSG premades return to AV as groups of 5 once the odds are more in alliance favor. Just have to keep banning AFKers for now and keep educating the alliance player base.

I’m still boycotting

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Yeah that’s really all they need to do. I was in one where they killed Galv after taking SF. Our team had some bad players though. They pushed to get wolf riders and stuff off the bat. Real dumb.

I’d take 3 minute qs over BS wins served on a platter by Blizz any day. And yes we have started winning, very rarely. You have all the map advantages now and how is that not just like “cheating”?

(premading AVs was never cheating because no one got banned for it and it did not violate any ToS rules.)

It was just complained about to such an extent that it was prevented. Just as the 1.12 map is now being complained about to such an extent but I doubt it will be changed. Gotta keep the majority faction happy amirite?

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Sounds like you and every horde in that AV flat out dropped the ball. Nice knowing people post openingly acknowledging how bad they are

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This sort of thinking always boggles me. Every major deviation has either been faction agnostic, or for the strict benefit of the Alliance. The Alliance forget that battlegrounds were launched 3 months early explicitly to help them through phase 2…remember, they were supposed to launch along side BWL.

The second big change was to fix this https://imgur.com/NHUHzyW. Fixing players mass-dropping queues was designed to address games launching with 5 players in them…as well as alleviating the abuse of right-click spam reporting of other members of the Alliance.

Just because the cause of these changes was that spurned AV premaders decided to throw a tantrum and go AFK in SHGY houses does not mean the changes were intended and designed to help the Alliance.

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ALL the map advantages.

All of them.

Yep, not a single thing good about the alliance base.

Get out of here.

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Wow really?

Better demand some nerfs!

A 1-2% win rate is simply not acceptable.

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Of course not. Blizzard just removed the ability to exploit for the hell of it.

And no bans went out because of the mammoth sized task that would be… not to mention the amount of their player base that used the exploit… think about it.

Gaining an unfair advantage over someone is, by definition, cheating. Sugar coat it all you like.

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I am willing to grant that it wasn’t “cheating” since it all technically happened within the rules. I would describe it as an exploit though, since they were obviously using the system in an unintended manner to gain an advantage.

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are you sure that was for the benefit of the Alliance? or did blizzard figure out that with the server inbalances as they were, they would end up with EVERY server being single-faction before BGs hit? Seems to be this was for the benefit of the game, not of the alliance.

seems to me that only benefits 5 out of 40 alliance.
and I remember well, every single “alliance” post complaining was on a lvl 12 “alliance” toon, backed up by 30 horde posters crying about pally pulls, EITHER WAY, they fixed that when they made games only start when enough people were in.

While I am sure there are a few PvP servers that were Alliance dominant, the way the forums described the situation…the Alliance were having the rough and of Phase 2. Horde seemed more than happy running rampant getting the HKs they could.

I do agree with you though, it was good for the game…but it was also for the express benefit of the Alliance. Those two things are not mutually exclusive.

Every single time a queue was dropped, 5-15 Alliance were doomed to a game launching exactly like this one. Considering that a single premade could drop a hand-full of queues for every game they got…i don’t think its unreasonable to think that for every 40 Alliance premaders getting into a game, roughly 40 Alliance puggers had mostly empty lobbies.

You’re right though, they fixed this too…and it was to help out those Alliance getting shafted by premades. But still, a change designed to help Alliance.

A change to “help” the Alliance which didn’t help at all and made things far worse. The only thing it did was ensure no pug groups ever won and people who wanted to pvp moved to WSG.

How is a 99% loss rate better? The Alliance who cried don’t even post here anymore, they probably all quit or stopped doing AV. Maybe they learned the moral of being careful for what you wish for, as you might actually get it.

You cannot confuse the intent of a change with how it played out. I don’t think anyone could have imagined that the response to fixing mass-queue dropping would be that the spurned premaders would switch to mass-afking in the SHGY houses.

A single faction dominating a battleground is not healthy for the game. I agree. But I think that outcome was completely unexpected from everyone.

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You guys must have been spectacularly bad not to take advantage of the cave respawn rate and close proximity to IBGY to lose it.

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Premading was in vanilla but didn’t get fixed until after vanilla. I assume all of the other things that didn’t get fixed in vanilla but are being left in are also “exploits” waiting to be fixed eh. Couldn’t handle #nochanges by the sound of it so you had to declare something an “exploit” to make yourself feel better.

Oh well you thought you did, but you didnt.

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