Finally hit 359. Ran LFR. GROUP LOOT? WHY!?

I came back for Dragonflight because I had one month of free time and the game came with a one month sub (at the end of the year). The dragon riding looked fun, and I was bored.

Well, I’ve hit 70, and I’ve discovered that the crafting system is the worst it’s ever been, which was an awful discovery.

I’ve discovered that world quests are weekly instead of daily (3 days to do them), which was an awful discovery.

And now I’ve discovered that LFR is on group loot and apparently personal loot in raiding is just… gone? The previous two ‘awful’ discoveries pale in comparison. Minor inconveniences, really, when set beside the absolutely crushing discovery that I will never get loot in a raid in this expansion unless I join a raid guild.

One may believe that I am being hyperbolic, here, but in all of my years playing WoW (I started in Vanilla Beta), I have always been the last to get gear when using Group Loot or /roll in raids. My luck’s bad enough in dungeons with only five players–in raids the only /roll luck I have is bad luck. For example, in the LFR runs (both LFR wings) I did tonight I rolled a 99 on one upgrade, and a 96 on another, and didn’t win either–I lost both to players who rolled 100s. All of my other rolls were low. This is normal for me in runs that use Group Loot. At least in runs that use Master Loot, /roll, and limit players to one item per run I’ll end up with something, but in raids using Group Loot I have a long history of only getting loot when everyone else passes on it.

I can safely say that once my time expires, I shall not be purchasing any more.

This expansion is joining the list of expansions I left behind after only one month of game time, due to inexcusable game design choices, only returning after said game design was changed to be more palatable–or removed entirely.

Edited on 1/10/23 3:54 PM CST to add a link to my further comments:

I don’t know why the original post was posted on my basically never used alt instead of my current character, which I had set it to (and then saw after posting that it was no longer on this character), but I’m obviously not referring to Classic.

ilvL 359 is, if you’ve been paying attention, the requirement to join Looking For Raid runs in Dragonflight.

As for Personal Loot over Group Loot, I’ve genuinely had better luck with Personal Loot, it’s done behind the scenes, it limits players to one item per boss, and it’s instant instead of forcing players to wait around for the timer to run out on players who didn’t bother to hit need, greed, or pass.

That said, there are absolutely better solutions out there that Blizzard could implement over Group Loot VS Personal Loot, such as bad luck prevention in the form of a token dropping for every player off of every boss which can then be turned in for raid loot from that raid at that difficulty from a vendor somewhere. Maybe a ratio of 5 tokens (i.e., 5 boss kills) per common item, 10 per rare, and 20 per ultra rare. That would be my preference, at any rate.

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The good news is that the LFR loot is so bad you probably don’t want it anyways.

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Group loot is there because Blizzard is trying to pad the sub times of more casual players and get them to do lfr much longer.

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cause its more fun

Ahh someone else that doesnt understand how GL and PL work

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tbh I have only done LFR twice so far. I have found that I prefer WQ for gearing.

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LFR is not intended as a replacement for gearing.

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So people who do LFR are supposed to be doing it for love of the game and in awe at its perfection of design only?

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That’s not going to work because of what OP said, some have bad luck in rolls, like me.

So I’ll just pass on all of it.

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It’s to see the content, actually. The problem with making LFR part of the gearing process is that it started inviting people who were only there for the gear and were abrasive with the kind of people that the Tenacity buff was made for.

This seems to be the norm now.

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LFR began with tier and gear. This isn’t new. There’s nothing wrong with it and people that put in the time and wipes get lower ilevel than the rest of the raiders. It’s a non issue. People need to get over it. It’s been over a decade. Deal.

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Yep, so many of the “problems” people present with GL wouldn’t actually be solved by PL, so IDK why that is the only solution they ask for.

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Why was group loot worse than personal loot in your opinion?

With personal loot you could also raid all night and get nothing. Both systems are RNG. Someone is getting this gear though, so I don’t think it’s a group loot problem. I haven’t seen anything that suggests players get loot less on average in group loot than personal loot. Sounds like just bad luck, but that’s no different than personal loot.

This is what normal is for as well.

You say that but that lfr bow off Raz still looks good for the casual hunter.

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Actually, the crafting system isn’t that bad. I like the direction. I know some don’t like it, but its way better then the old one, because gear can actually scale with content. Its hard for others, because its something new. I do think it needs work, though.

Yup. You have Rng on Rng. Basically a chance for a piece of loot to drop, and when it drops a chance to get it from rolling. My Evoker has gone so far 34 bosses and 0 loot :grimacing:. I get my loot from the weekly Vault.

Personal loot was crappier last expansion, lucky to get an item per season out of it. I did around 80 kills of Sylv to get her shield mog because she only dropped 1-2 items for 25 people.

The problem with personal loot was trading. Other then that it was decent and WAY better then this. Also, the other problem was getting the same item a lot. The RnG is to keep players playing due to their lack of open world content. That will not be fixed.

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You can literally get better loot for doing the daily rares in obsidian citadel.

Proffesions could be better.

Overreacting over LFR is a new low.

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