I came back for Dragonflight because I had one month of free time and the game came with a one month sub (at the end of the year). The dragon riding looked fun, and I was bored.
Well, I’ve hit 70, and I’ve discovered that the crafting system is the worst it’s ever been, which was an awful discovery.
I’ve discovered that world quests are weekly instead of daily (3 days to do them), which was an awful discovery.
And now I’ve discovered that LFR is on group loot and apparently personal loot in raiding is just… gone? The previous two ‘awful’ discoveries pale in comparison. Minor inconveniences, really, when set beside the absolutely crushing discovery that I will never get loot in a raid in this expansion unless I join a raid guild.
One may believe that I am being hyperbolic, here, but in all of my years playing WoW (I started in Vanilla Beta), I have always been the last to get gear when using Group Loot or /roll in raids. My luck’s bad enough in dungeons with only five players–in raids the only /roll luck I have is bad luck. For example, in the LFR runs (both LFR wings) I did tonight I rolled a 99 on one upgrade, and a 96 on another, and didn’t win either–I lost both to players who rolled 100s. All of my other rolls were low. This is normal for me in runs that use Group Loot. At least in runs that use Master Loot, /roll, and limit players to one item per run I’ll end up with something, but in raids using Group Loot I have a long history of only getting loot when everyone else passes on it.
I can safely say that once my time expires, I shall not be purchasing any more.
This expansion is joining the list of expansions I left behind after only one month of game time, due to inexcusable game design choices, only returning after said game design was changed to be more palatable–or removed entirely.
Edited on 1/10/23 3:54 PM CST to add a link to my further comments:
I don’t know why the original post was posted on my basically never used alt instead of my current character, which I had set it to (and then saw after posting that it was no longer on this character), but I’m obviously not referring to Classic.
ilvL 359 is, if you’ve been paying attention, the requirement to join Looking For Raid runs in Dragonflight.
As for Personal Loot over Group Loot, I’ve genuinely had better luck with Personal Loot, it’s done behind the scenes, it limits players to one item per boss, and it’s instant instead of forcing players to wait around for the timer to run out on players who didn’t bother to hit need, greed, or pass.
That said, there are absolutely better solutions out there that Blizzard could implement over Group Loot VS Personal Loot, such as bad luck prevention in the form of a token dropping for every player off of every boss which can then be turned in for raid loot from that raid at that difficulty from a vendor somewhere. Maybe a ratio of 5 tokens (i.e., 5 boss kills) per common item, 10 per rare, and 20 per ultra rare. That would be my preference, at any rate.