Twice now in Neltharians lair on m+, on the first hulk pack after the 1st boss and on the way to the 2nd boss (so after the drummer), when I use Final Stand, all the enemies just run away from me. This second time, they went after a priest and even after the priest died and went angel form, they continued to wail on the angel despite me being right next to them. I am making sure to be in melee range. It’s the hulk and the other mob with him. I haven’t tested on any other mobs.
Anyone else experience this?
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It happens once to me in Neltharians Lair, on the platform of 2nd boss, fighting w/ trashes.
I saw it happens once to my friend in underrot, happens during 2nd boss fight.
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I was having issues last season in Hyrja but then I realized it was actually my fault… Not sure if this is the same issue you are facing but gonna explain it either way in case it is…
My issue was not playing around the mechanics of how bubble + taunt actually works (same if you do it trough Final Stand)…
So “bubble” essentially drops all your threat, but since your Final Stand causes that you immediately taunt everything around you that has the effect of: Forcing the mobs to attack your for 3s (regardless of threat), matches your threat to whoever is at the top at the moment, and gives you 3s of extra threat generation.
In practice, the combination of those 3 effects usually mean you don’t have to worry about threat on that mob since it catapults you to the top and the extra threat generation makes it so you can remain at the top…
However, if for whatever reason someone goes all out on certain mob and you barely hit it then it’s possible that after the 3s “grace period” you get, someone beats you in the threat meter on the mob, causing him to get aggro over you.
In my case with Hyrja the issue was that I was doing the bubble-taunt (trough Final Stand) correctly and in range of her but then I was running to the other side of the room trying to drag the boss with me, but I was barely hitting her during that time so if someone was bursting at that moment I would lose aggro after 3s.
In my head since I had been hitting the boss for a while threat wasn’t even a concern, but I didn’t take into account that it doesn’t matter how much threat I had build before using bubble, it’s all reset the moment I do and I just needed to make sure to hit the boss enough during that extra threat period to make sure I come out on top (which doesn’t take a lot tbh just like a couple of hits).
He’s talking about Final Stand, that taunts all targets in 15 yards while you bubble. You’re talking about bubble-taunt, which is manually taunting (3s) while bubble is up. Two different issues here.
To OP: I had Final Stand bug on the previous season, I think it was a bug/delay between the bubble and the Final Stand effect, which they posted a bug fix for. Haven’t had it bug out this season though
No, by bubble taunt I meant then interaction between using bubble and taunting, if you do it trough bubble + taunt or trough Final Stand is the same. I should have been more explicit about it.
Thanks for pointing it out, I have updated my previous post to be more clear that I was talking about Final Stand.
Blizzard fixed the delaying issue.
OP just asking about final stand did not take effect which happens to me and my friends in this season. It’s still very rare situation that I cannot tell what could be the reason.
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Yeah, I mentioned I read that the delay bug was fixed. And I also replied to OP that I haven’t had it bug out this season… yet 
I have had this happen on Treemouth in Brackenhide