I don’t really want to unsub, i just don’t have money to pay for a game i’m not playing just to sit on forum.
Last 6 months i bought were for a TBC and it was great, i kinda wish i could stay for serpent shrine and the eye, but alas. Still have 6 more jobs in ff14 to level up until endwalker.
Blizzard raising sub price in my region didn’t help (ff14 with regional steam price cost me 4$/month)
I hope 9.2. wont be a joke and i’ll be tired from ff and will return to check things out.
It’s so amusing to me. They could uncouple the really big things that affect the gameplay now to stabilize sub loss like conduit energy, covenant swapping, etc. But literally half the features of 9.1.5 are things they can flip on very simply and also the real content. Less people care about the customizations than people that care about the open covenant swapping, something that could be very swiftly implemented and they should have had some groundwork for from the beginning.
They’re so concerned with matching competition with stable games and that fixing their state when they have large releases coming with their offer being “fixing problems that shouldn’t have been problems to begin with.”
This really looks to me like someone who is clearly dead but still flailing about desperate to get every last bit of damage in as possible. Go out in some imagined blaze of glory. Apparently WoW’s death is going to be more dramatic than night elf males and they are VERY dramatic when they die. Drop to the knees slowly, scream loudly for a second then fall over. Death animation like 4s long for no reason. Just fall over like undead.
Not Edgyjojomeme! Alas, you weren’t the best troll but you were one of the most memorable ones. Good luck in your FF endeavors and hope to see you back in WoW once the ship has been righted.
I can’t wait for 10.0 to just be a massive expansion. Full of promises, actually delivering on content. . . Then them selling it as a different game and charging 40+ dollars in addition to another 25 if you want your 9.0 character there. . . per.