So everyone got their wish and Bloodtalons is being revamped…into the meticulous scheming talent more or less. Use 3 different combo point generating abilities to gain a stack of Bloodtalons.
So now for single target we have to throw in some AoE moves in order to gain a stack of Bloodtalons yeah? Rake, Shred, Shred, Thrash/Swipe,<Bite/Rip>…why? And for AoE, same thing. Thrash, Swipe, Swipe, Swipe…Rake/Shred, <Bite/Rip>.
With the wild fleshrending azerite trait it makes sense now, but those won’t be there going into SL…so why change?
Disclaimer: not that big of a deal to BrS talent players, but I liked my AoE Rip
And also AoE: Swipe and BrS capped at 5? I haven’t really checked into other classes but I’m going to assume this is throughout all the classes? They broke their own game introducing their M+ tournament runs where they stacked the best AoE classes and just spammed everything down that way, so now they’re punishing people and giving an aoe cap to slow things down to fix their own problem?
Normally I wouldn’t have an issue with this…but even outside of the M+ world, I love gathering up as much as I can as Guardian/Feral and just going crazy. ughhh…gotta increase their time played metric some more eh?
Maybe I’m looking at this all wrong, and if so, great! Wouldn’t mind someone pointing me in the right direction. Took off shortly after BfA season 2 went live and I’ve loved my Feral/Guardian Druid and I’ll roll with the punches and relearn them and continue on with them…but…little venting does good.