Feral Druids speak out!

Next phase you have to give up LotP for yourself and party along with 16% bonus Strength to get Furor. If these runes release, there will be zero reason to go Furor for a maybe improvement on regen at the loss of those other stats and raid utility.

What happens beyond Phase 2 is unknown, but with the runes thus far released, Devs definitely look like they’re phasing it out or at least making it a plausible alternative.

In my experience everyone that says “who cares about parsing at 25” is a low skill player that is trying to compensate for being awful. The fact remains that the runes being released as is only make terrible druids slightly less terrible. It does nothing to add to the class and with the conflict in game play they are lackluster runes.

The fact that you are incapable of competing at the highest levels of play but you have insight into how to play a druid better is laughable.

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See this is just unsupported opinion, and not even good unsupported opinion.

Incapable? No.
Don’t care? Yes.

We can play the competency game based on arbitrary trophies, achievements, etc if you like but you’ll hilariously lose that one.

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Boy let the shiny parse number get to his head. It’s pretty obvious you’ll be able to fit both in with Powershifting. If Feral Druids still have mana at the end of boss fights at 60 it’ll be a scaling issue with the mobs themselves.

You don’t play druid do you? and yeah 0/26/5 is going to be the optimal build. Gore is p3, so KoTJ for P2 is just going to be a 1/4 slightly more optimal power shift.

Agi passes str in stat prio starting p2, because of Blood Frenzy, losing 16% str and 3% crit isn’t worth dropping Pshift.

Or there is no point in maximizing the easiest raid in existence, if you aren’t watching Youtube during BFD you’re sweaty.

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Absolutely not. Powershifting was always a jank mechanic of unintended consequences and with King of the Jungle, Berserk, and potentially Gore coming down the pipe, there is absolutely no reason for Druids to be Powershifting any longer.

I don’t really understand how Powershifting is “jank.” In my mind it is pretty intuitive. You trade mana for energy. All it involves is shifting in and out of Catform and the use-case is also very simple right now: If you’re more than 20 energy from casting your next move, Powershift.

Though you can optimize your shifting with a 2 line macro and a tick timer addon, you don’t really even need these things to reliably execute a Powershift and increase your dps. You just have to look at your resource bar. This is something I think every class does when making determinations about what moves to use.

On the other hand, to me, some of the prospective Wrath/Wrath inspired class mechanics for Druid are much more difficult to execute ideally and subject to RNG. An example off the top of my head is snapshotting rip with KotJ when KotJ w/ Gore is on a random ~20 sec CD. I feel often times you will throw KotJ in a way that is not ideal because the timer doesn’t line up with your combo points, energy bary, or your Savage Roar has fallen off. And, that generally you are often going to run into conflicts between your resources, maintenance buffs, and procs.

Don’t get me wrong, I don’t think your performance will tank if all your cooldowns/procs buffs and debuffs don’t align, but I wouldn’t be surprised if it was the difference between good performance and excellent performance. This is something I don’t particularly like.

Datamined information shows several abilities that make powershifting either a loss or redundant, at least for the meantime. Chances are by lvl60 no one will powershift ever again because there will be so much synergy between Tiger’s Fury, Berserk, etc, that it’ll just be superfluous at best, and a DPS downgrade at worst

The absolute kicker is that, as it stands, you’re almost certainly still going to Powershift on top of using the new mechanics in p3 and p4 (and p2 if your goal is personal dps). Unless a fight is like 10 seconds long and you have Berserk and KotJ up, you’re going to end up in a situation where you can benefit from bonus energy and leveraging your otherwise untapped mana pool by Powershfiting.

Saying that Powershifting is going to be redundant is like saying you’ll never run out of energy.

TL;DR to me Powershifting is a 1 button rhythm game and Wrath-like Feral is spinning plates and rolling dice

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If powershifting is in game and druid isn’t GCD capped it will always powershift, you have no idea what you are talking about. The only way to mitigate this at all would be to make Kotj have a sub 6 second CD for 100% uptime, or be “on demand” just like shifts.

we do not want powershifting. tyvm

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I do.

That raid leaders aren’t going to want because that means the melee stack isn’t getting 3% crit. Have fun with that.

Maybe. Maybe not. Not sure why anyone thinks the first pass of datamined abilities are finalized. Also why do you keep leaving out Berserk?

For you.

There’s 3% crit to hand to the warriors, rogues, shaman, etc in your party who are there for Wild Strikes.

See below. This “more-skillful-than-thou” attitude is really not helping yall one bit.

Because it took a long time to develop and become relevant, the Devs (olden Devs) said it was jank, and even the Classic Devs admitted it was a weird, unintended consequence of the ability.

Not quite, no. You powershift under specific conditions to optimize around your energy tics, your current CPs, your current buffs/debuffs, and any procs. A lazy powershift rotation in Classic let you get pretty damn close to the various trick and sliding versions that people min/max’d the crap out of.

Moving ahead in SoD, Ferals at a minimum are going to be maintaining Rip/SR at ~100% uptime, and sneaking in FBs when they can. We have no idea if Rake is going to get some Wrath or later era version of the skill to toss in on top of that. There’s a very good chance Swipe or Thrash are going to show up. We already have a Cat-Tank rune that grants 10 Energy on Dodge.

So we’re already in the “maintain all the spinning plates” mode with “what is this supposed to be for?” mode without even considering the opener, optimal use of Berserk and Tiger’s Fury, and the like. There’s a chance in all of this that nothing more happens for CP generation or Energy generation and there will be GCDs free to powershift.

But it might not work out like that.

That’s all I’m suggesting. The lamenting of powershift is silly. The skill is just a blown GCD for 60 Energy (w/WHH). It is Feral Lifetap essentially, and the Devs seem eager to provide non-powershift regen, because just like Lifetap it isn’t much fun to press. I just don’t expect it to survive by the time we’re all 60.

If you do play a druid I promise you play it badly. The fact you aren’t posting with it here is pretty conclusive.

Druids won’t be running LotP, it’s a bigger raid dps loss than you gain unless you are running with 4 warriors. If you knew anything at all about druid discord, the literal best druids in the world, that pour over all this information you wouldn’t be so sure of yourself.

You once again pick and choose which runes you think are coming or not coming, take the misinfo elsewhere.

You are a bad druid and a bad rogue and looking to make druid more like rogue. Presumably you are incapable of shifting and would rather be a crappy rog playing a crappier fuzzier rogue.

Claiming it as A “life-tap” ability and something people don’t want is more ignorance of warcraft. Converting resources is fundamental retail level play now. The “accident” of powershifting is now the groundwork for modern wow.

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I said previously Berserk is fine, good even but its not really the subject of conversation, which is power shifting. Berserk has 0 impact on if we will or will not power shift. My qualm as stated previously is Kotj is crap, and they should just give us the wrath version or retool it, it WILL serve purpose in p2, but the 30s CD means once maybe twice (if fights are slow) per fight, and its always going to be coupled with berserk, meaning potental energy waste. Additionally KoTJ shares a spot with SI which can be cheesed for massive damage increases and will likely be the go to option for high end parsing in conjunction with power shifting.

God forbid current data mined Gore gets added, ideally it never sees the light of day, as it would make druid parsing even more cringe than it already is.

The problem here is a fundamental disregard or lack of understanding by Blizzard about how feral functions, and that is why you are seeing threads pop up.

As far as LoP goes? Tough I guess? KoTJ unmodified isn’t going to provide a significant enough increase in output unless fights are maybe, sub 30s to warrant taking LoP. I can see 0/31/0 being meta towards the middle / end of phase if stuff dies before multiple shifts would be warranted. I doubt any die hard ferals are going to drop Pshifting for group buffs regardless of what their guild wants.

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I see the ego of some of its followers, not its creators, has not changed an iota in years.

Boogity boogity gonna turn your class color yellow

/mute

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Trading health for mana is jank, and we need runes that reduce the use of life tap. Even though the text in the tooltip of the spell states how it works, utilizing multiple resource bars is unintuitive

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Don’t we already have powershifting, thanks to Furor?

:woman_shrugging:

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Rare flavor night elf post.

:woman_shrugging:

But for the fact you won’t be during it and you keep insisting on fights only lasting 30s…

The Wrath version lowers costs of shifting instead of giving flat 15% damage. Wrath also killed powershifting by making Energy exist in the “background” so to speak, and the costs were there for usability of Feral in PvP. This is why I think powershifting is going to be designed away from, because they could have just given everyone cheaper Cat Form costs to lean into powershifting more… but they didn’t.

You mean like how if I want to parse as a “Tank” I need to just spam Mangle in Cat Form the whole time? Parsing is utterly stupid and meaningless right now.

No, you’re seeing a fundamental DISAGREEMENT by Blizzard about how Feral ought to or could function. The existence of Berserk, KotJ, and Gore show that Blizzard at least is considering, if not outright pushing, for Ferals to not fixate on powershifting. The existence of a WHH helm enchant shows that Blizzard is also considering making powershifters less angry about having to give up otherwise solid helms that will likely exist in the future.

I’m sure they understand how Ferals function just fine. They can read logs, and they can see the silly things players do to pump up numbers. I can guarantee you they don’t care about anyone pulling pink or orange parses and are not balancing around that point. They really never have.

/giggle

I love how there are simultaneous threads on these boards about being forced to min/max to get into groups and responses like these that will just boldly say “I’ll do what I want for the sake of my own parse alone!!”

You’re right, most groups won’t give a crap what spec you go because Gnomer is going to be a joke and whether a fight lasts 30s or 2 min it won’t matter to them because you could mindlessly Mangle spam with only SR as your finisher and still probably beat some others and kill everything.

“While using your Enrage ability in Bear Form or Dire Bear Form, your damage is increased by 15%, and your Tiger’s Fury ability also instantly restores 60 energy. In addition, the mana cost of Bear Form, Cat Form, and Dire Bear Form is reduced by 60%.”

I don’t know why you keep insisting that a 15% damage increase for 6 seconds is going to be so good. I would much rather have cost reduction on Pshfit. Inside of enrage its good, since it will have more usage, but outside of enrage its 15% on basically a singular shred, maybe 2 if you get an omen proc (at 60 obv)

15% damage is tied to Enrage, for Bears only.

The “also” here refers to the flat damage increase Tiger’s Fury still has in Wrath.

yeah, I agree, and also think they are doing a terrible job at their intended changes, thats the entire point of my other thread.