Grief how?
There’s two things wrong with it
The first one , is the one you mentioned, it’s not so big but builds up over time, it has been bugged since start of cata, that’s the one from the github.
The bad thing is Ferocious bite refreshes rip but it doesn’t snapshot or count our buffs the same way it did prior to nefarion nerf in og cataclysm for ferals (remember when first nefarion og cataclysm kill had like 8 ferals stacked because bleeds worked differently)
To give you an example, with current talents, FB reapplys rip at 25% boss health or below, when you look at rip damage above 25% health, it’s much much higher
Your rip damage when below 25% boss health goes down dramatically
With 2pc bonus, this will start at 60% instead of 25% . So the total damage from our biggest bleed will get a huge grief.
If they changed it so that refreshing rip keeps the original snapshot from first cast , this would make 2piece actually very very nice, it would also fit very nice with feral gameplay when staying in one target. IMO this change only works for tier 12 and tier 13, but is broken for tier 11, i would not recommend doing this for t11 simply because wed be #1 for nefarion without a doubt
I’m looking at logs and I’m not seeing that occurring. I’m also not seeing a bug report on the github.
Do you have links?
Check the rip damage difference and check https://github.com/ClassicWoWCommunity/cata-classic-bugs/issues/1354
It has a video for the rogue and the feral if you scroll down
It says rogue, but if you click it , it’s also referring to feral druid and its categorized as feral druid and rogue.
I dont have link to the original nerf to bleeds snapshotting , but its well known , it’s how nefarion first died in OG cataclysm 25h from stacking ferals, they got nerfed real quick back then
Oh I see it, thanks. Yeah see, this should be fixed. Thank you for posting the literal only thing in like 8 feral threads that isn’t “feral deserves buff wah”
100% fix this, this is stupid lmao
Idk if they should make the bleeds snapshot, that’s probably excessive, but 100% fix the early fall-off bug.
Serious question for all the people who want feral buffs in all these threads:
Have you guys actually checked your sims? Because currently in bis gear you’re outperforming classes like ele (with a legendary), ret, spriest (with a legendary), boomie (with a legendary), 2 specs of lock (with a legendary) and enh. These are just the specs ive checked so far, you’re doing nearly 40k in single target on a 5 min boss fight… it looks like you guys are going to be fine.
Lol yes we have.
Wrong this was before blizz reverted ele shaman T12 This is not the case anymore
Fire mage with legendary - 45788 (single target)
Destro with legendary - 43322 (single target)
ele with legendary - 43107 (single target)
Shadow with legendary - 41750 (single target)
Boomy with legendary -41,392 (single target)
Demo with legendary - 41,203 (single target)
Aff with legendary - 40,455 (single target)
Feral - 39504
Ret pally - 38772 (single target)
enh - 38875 (single target)
These are also for patchwork fights that don’t include cleave adds in the fights either. So it really doesn’t factor everything in.
A feral might beat a ret pally in single-target fights, but a feral will not surpass a ret pally in cleave fights.
Where are you getting this 43k value from ele? Going into the sims and actually adding bis gear on a 5 min fight ele is putting out 38k. What setting are you running your sims with?
Lol i ran 3 25k variation with BiS T12 legendary staff. and that is the average i got.
First sim was - 43,100.05
second sim was - 43,106.96
third sim was - 43,114.04
Giving you an average of 43,107.0166
Clearly you must not have simmed the new updated T12 and are doing T11 sims.
Edit**
Just ran it again for a 4th time and got
43609.87 that is above your 38k.
Buff feral druids!!!