Feral Cat/Bear druid Tier 2 needs changed

Feral Cats

2pc needs to be increased by 85% up from 50%, and rake duration increased by 12 sec

4pc is just bad. Ferals do not need Crit anymore, in MC we sit at 50% with full world buffs. Were over cap as it is, theres almost no reason to go for 4pc.
Switch it to giving energy regen on melee hit, or give 22% hit for pure white hits.

6pc needs to be buffed tremendously, for it to over take 4pc t0.5.

The way that t0.5 works, we get 30-40 energy on change per white hit, and with our auto attacks being 2nd or 3rd of our damage, it will proc a crap ton during the fight and frees up a Pshift global.

Nerfing t0.5 will not help anyone, if anything it will hurt new level 60’s that need t0.5 to go into the new raids, since MC will be dead content.

Feral Tanks.

2pc is good.

4pc, is kinda terrible. Again Bear tanks dont really need crit. They crit Alot as is, Switch crit for damage done by 5% per stack and your golden.

6pc is good, as it would synergize with pc perfectly if you make the changes above ^

As a fellow druid tank main I just want to leave some feedback of the T2 set.

First of all why does the T1 and T2 druid tank set have no hit? Hit is so important in classic and all other class’s have the benefit of it already being on their tier sets.

As for the druid tank set bonus’s. T1 was perfect, so much utility with innervate while tanking the boss and extra threat with 6 piece.
The T2 set bonus’s are missing the mark a lot. Swipe already hits 10 targets so aoe tanking has never been an issue for druids. Its boss tanking that it really comes down too need more utility or something interesting for the T2 set bonus.