Feral bleeds?

I don’t think so, the bleeds have to be stronger then moonki

Unless in Thorghast where the “from stealth” damage is too amazing to pass up. However, in a normal encounter the damage difference between opening with a stealth Rake and the Moonkin opener (Balance Affinity) is a wash (very comparable).

What gets interesting is after the Moonkin opener, your target has lots of dots already and then you go full-on into the feral rotation (minus the stealth opener).
If you are a Night Elf or use Incarnation then you can get a “re” in there, if desired.

PS - I rarely use it except for PVE, but is functionally the same with PVP.

Edit - fixed formatting

Bleeds are the highest effort and lowest reward part of the spec currently.

I say dots killed feral they can’t hit too hard or people would complain. They don’t seem to understand a 20k bleed over 30 sec is worse than a 10k instant attack and that’s ignoring the fact that some classes can migrate the damage or remove them completely.

It honestly made me quit wow when an Arm warrior’s auto dot was doing more damage than my 13 sec setup, blood talons, trinket, and tiger’s fury boosted rip.