Feral and WS

Wild Strikes should be made a base skill. As a feral, tank or DPS, you are forced to run it, so it makes sense that it would be a core druid skill.

Also, some other points:

Shred isn’t usable from any position, when compared to Rogues who can use Mutilate from any position and now have a rune that allows Backstab to be used without needing to be behind the target. This adjustment would align with existing mechanics for Rogues in the sense that it would enhance gameplay for feral druids.

Another thing of note are the lack of finishers. Rip can last for over 30 seconds, and Savage Roar is refreshed with the MC set bonus. Ferocious Bite is currently not efficient in terms of damage per energy compared to Shred.

I suggest this in hope that this change also address the fact that casters have been noticeably stronger on PvP, and feral didn’t really get anything for PvP since Swipe (Cat) isn’t really going to make any meaningful difference aside from PvE.

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As long as it remains party limited, I don’t mind that.

But be advised, it scales of AP % (unlike WF which is a flat AP.)
I don’t know if that percentage is taken from the druid’s AP or the recipients AP.

(If it’s the druid, won’t feel as good giving it from a tree or owl.)

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So you basically copied my post after liking it instead of just posting on my post?