Fenryr is too random

This fight can be rather annoying to heal, and the random order/frequency of abilities doesn’t help.

Sometimes there’s 2-4 abilities before the next Scent of Blood, which really is a dice roll on the difficulty of the fight.

The aoe Claw Frenzy could also do with a longer cast time (and an actual cast bar plz), so I could at least react with a Barrier. Sometimes I just “hope” and drop the Barrier randomly, only to have a different ability cast and it’s useless. :frowning: