This isn’t about whether or not you like the designs/colors of the sets, but for any glaring issues that stand out with asset placements on models, textures that don’t look right, etc.
The paladin tier pants have a portion that would normally be covered by the set belt, that while it looks like someone tossed a color on it on some variations, looks almost entirely untextured and in some cases uncolored, and generally not at the level I think most players would expect from a finished design. I think changing this portion to simply match the color of the rest of the robe portion of the pants would alleviate this issue.
On at least belf male, though I suspect it’s also an issue for other races, the paladin tier boots need to have the front 3d assets readjusted. As is, from the back and the side it’s extremely apparent that they don’t set anywhere near flush with the leg, and from the side you can see a clear hole between the assets and the knee. I understand that some things aren’t gonna fit perfectly just due to clash between the design and models, but a visible gap like that is just too far. It either needs to be moved closer, or have some form of filler added.
Looking through other classes, seems like Warrior and Warlock are the other two with glaring issues. The elbow bangles on warrior are comically oversized, even for warrior gear, and the warlock belt is super floaty, exacerbated by how much it moves with breathing animations.
Would love if anyone else could take a look at other race models and comment, as trying to test on every race is a bit of a pain in the rump without addons.