Server 12, around 10:00 p.m. Pacific
I would not say it was overly crowded - I have seen WAY worse in starting areas. There are a decent amount of players though, probably more than 20. The issue does not appear to be an excessive amount of players but rather an excessive time between mob spawns. We kill them & then just stand around waiting for their corpses to decay and then for them to respawn. It seems like it’s taking a very long time for this.
Also, it seems as if the spawns are fewer. I seem to recall (I’m in Deathknell atm) there being at least 3 Rattlecage Skeletons inside the forge building, as well as probably at least 3 more wandering around OUTSIDE. I also seem to recall that they were RED and not yellow mobs. The named undead guy near the gate was ALSO hostile & not neutral. I ended up logging for the night - I needed to kill 12 Rattlecage Skeletons, counted only 7 spawn points (for single mobs) and didn’t feel like camping one spot for an hour or so just to get 11 more kills.
Ok at Solliden Farmstead now, there are WAY less players but zone chat still seems fairly active. However, again the mob density is WAY off. That field should have been FULL of farmers, but there were only 3 or 4. The current mob densities are consistent with Expanded WoW and not with how they were in Vanilla.
Made a troll Shaman but since there are only about 12 hours left, the starting area is pretty empty. It feels like she’s leveling a bit too fast though - she’s only completed ONE quest in the starter valley and she is already level 3. It took much longer for my Forsaken to get to level 3 in Deathknell. She was level 5, almost 6 when she headed to Sen’jin Village & the discovery xp dinged her up to 6 when she got there. That seems to be equal to the level of the mobs, so I guess it’s working as intended? Also, as far as mob density in both Valley of Trials & Sen’jin/Echo Isles, both areas seem to be much as I remembered them to be.
***My Forsaken is a Warlock & there should be cooldowns on some of her spells. She has one curse & Immolate so far - BOTH of those should have a cooldown. I remember this specifically because when I created my first warlock during Vanilla, a friend who had a level 60 advised me on a spell rotation that was based on the cooldowns of curses & Immolate.
The quest “Lazy Peons” in the Valley of Trials where Trolls & Orcs are born does not show ANY reward upon turn-in. It did grant me 450 xp, but I am pretty sure that should be shown when you go to turn it in.
Both Tirisfal (heading to Brill from Deathknell) and the Sen’jin Village area had low populations when I arrived, but I think it was more due to the time of day rather than the layering. Both zone chats were very alive so there were definitely players, just more spread out due to the size of the area (Tirisfal & Durotar) at that point.
The hours I played were: ~10 p.m. Pacific Wednesday-~1 a.m. Thursday, ~9 p.m. Thursday-4 a.m. Friday. Hopefully I’ll be able to get back on before the test ends (I’ve been told it will end Friday, although I’d think that y’all would keep it open through the weekend since more people will have time off to play and REALLY stress it out) & if so I’ll leave more details if needed.