Testing for Stix Bunkjunker (Mythic) begins today at 11:00 PT (14:00 ET, 20:00 CET).
Please use this thread for feedback and bug reports regarding this encounter or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!
Mythic guild premade. Unable to consistently run over and absorb trash piles to get the ball big enough to absorb the bombs. Difficult to judge if 22 seconds is long enough to do the mechanic given that the trash piles are bugged.
there should be some kind of warning when Scrapmaster casts “The Recycler” on you, giving players the opportunity to cast invis / immunity or something.
Currently you just die from an (at times) off screen mob without immediately knowing why.
incinerator could use some pre-cast before the channel starts unless you want people to rely on bw / dbm
Hyena’s healing reduction is insane. If they end up in melee the tank WILL get them and pop up to a 125% healing reduction. Seems unintended that the only way to deal with them is to have them smack ranged or picked up by ball (especially with random spawning)
Ball hitting a bombshell is a little overly punishing.
The ball timer could be extended by a few seconds to give more leeway ? Might just be a coordination issue, but as is, you need very good coordination to pick up all the garbage on even heroic.
The cast from scrapmaster’s being off-screen is rough. Could they have a 20 yard range or something so that they are loosely in range of all the ranged players at least?
There is a red line attached to your character similar to a fixate when a Scrapmaster is casting recycler on you. Also at least for us, it pierced immunities (although we had a rogue cloak it mid-air to dodge it so results may vary).
Definitely a problem though that they can spawn up to 60 yards away and with the massive bug of not being able to build up the katamari ball, you almost always had one or two casts go off before you could kill them.