Testing for Stix Bunkjunker (Heroic) begins today at 11:00 PT (14:00 ET, 20:00 CET).
Please use this thread for feedback and bug reports regarding this encounter or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!
Need visual clarity on how close you can be with red circle without igniting the trash piles. Sometimes, it felt like they just burst into flames while 2 feet away.
During the testing, we weren’t entirely sure how you wanted us to divvy up the trash balls. 2 go to big bombs, and 2 are free game? Are we expected to hit crabs later in the fight and purposely lose space?
Crabs will still get detonated even after being removed from their trash piles. This kinda sucks when they aggro to anyone and trash ball people are trying to avoid them. Unless you intend for the crabs to be picked up after they leave their pile and we nuke them down with the boss. That makes more sense.
Overall this is a fun boss, but it needs to be reduced for where it is in the raid. Presumably it’s either 1 of 4 possible choices or it’s 1 of 2 bosses that start the wing.
3 Likes
Hello Limestone!
I sent this up already as feedback via ptr client but I have a pause for concern about healers (potentially multiple healers) getting the trash ball mechanic as it effectively takes the healer “offline” from doing their actual job (healing) for as long as 15-20 seconds. This wouldn’t be a issue if there were marginal healing required while this mechanic is out, however this is not the case. I would wisely advise maybe making this not able to target healers or at minimum, only 1. Not to mention as a healer, it actually feels awful (in my opinion) because it takes you out of the immersion (pardon my phrasing LOL) of healing, so much so that some specs who have maintenance spells will effectively have to start all over again.
2 Likes