Feedback: San'layn Hero Talents for Blood

It sucks. I want this feedback known. Deathbringer looks so much better. I don’t know if San’layn is numerically better but Deathbringer looks cooler. I barely noticed San’layn expect for the random pet. If you’d like a suggestion, turn DnD to a pool of blood or make it rain blood when an ability activates, something! Right now it’s just a different strike animation…once in awhile.

3 Likes

Its the animation for Condemn. They recycled a warrior animation for its basic function and gave us a BFA boss for a random proc on a random proc. And no the numbers arent better. Early beta it was op for damage but was terrible for blood cause it promoted playing in a dumb way. And they nerfed it over and over. So now useless and promotes bad gameplay.

Honestly i hope blizzard scraps the whole tree and redesigns it cause it doesnt play into the San’layn fantasy, doesnt feel good to play, and doesn’t have any asthetics or visuals that make me feel heroic. Its terrible. DB and RotA are both top tier and San’layn just feels like it was designed by someone as their first job ever.

3 Likes

im really surprised they didn’t put glide wings and a double jump in the sanlayn tree, so many options for thematic flavor and they went with… well, nothing.

2 Likes

It sucks for Unholy too. It’s the only stinker out of our three Hero Specs. Worse than both DB and Rider for both specs that have access to it.