Posting my comment from a similar thread: Let’s fix queue times and faction balance without turning the classic world into a speedily gratifying lobby game like everything else out there. There is a reason that retail feels less and less like an mmo RPG.
I’m gonna go around preaching my proposed solution until I see a better one. This is obviously an ambitious solution whereas the strengths of horde v horde are how robust and obviously simple to implement it is, so I’m open to new ideas and suggestions. Anyways I’ll quote my proposed solution below:
I also think it would be cool because it would draw world pvp to the old world and the neutral cities where mercs would queue, would have exciting fights between traitors, horde, alliance, and goblin bruisers, and would have that classic feel since there would be world pvp without flying mounts.
Most importantly, this would maintain the tegrity and immersion of the world; without players getting honor for fighting their own faction or wearing silly masks.