Feedback: Rider of the Apocalypse Death Knight

After playing Beta i feel like Festering Strike needs to be buffed from 2-3 wounds to 3-4 OR just make it a flat 3 each time you press it. It feels kind of clunky playin unholy with the amount of Wounds we burst now and not having enough up

8 Likes

Here is the problem with the design for frost.

Unholy spec is able to naturally or spend minimal talent points to have all 4 horseman up every 3m or every 1.5 min.

However for frost we are heading towards a talent that we donā€™t necessarily take in frostwryms fury. We are now forced to take that talent and whatā€™s more spending another talent point in an already congested talent tree.

For unholy you will spec army no matter what build your playing but that has not been the case for frost.

Guess not much gameplay and rotation thought was put into it

1 Like

That is what some of these hero talents do. They force abilities that you might not take to change things up a bit and to fulfill what the hero talent embodies. Fury is forced to take Thunder Clap with Mountain Thane.

Frostwyrms Fury is the longest CD that frost has and that is why its used to be on par with Army CD.

1 Like

However army is a talent all unholy specs will pick up and you spend 1 talent point for itā€¦

To reduce the cd they can now take abom instead. Frost needs to spend 2 talent points to reduce the cd to 1.5 min.

DK dev is an unholy player and not a frost player.

Frost and Unholy are 2 different specs and should be looked at as such.

You are also complaining just to complain. FwF and Army both have a 3 minute CD going into TWW according to the talents. So both have to invest the same amount of points to get a 1.5m CD.

And you dont know what you are talking about since

Army + Abom = 2 talent points for a 1.5m CD

FwF + Absolute Zero = 2 talent points for a 1.5m CD

If you are playing Rider you will be picking up FwF or Army. No way around it unless the balance is so off that ignoring it is the better option which I would suspect is 100% not intended.

1 Like

Every Unholy SPEC plays Army or ABOM

Frost spec Rarely plays FwFā€¦ When was the last time frost specs FwF for raid?

Army / Abom is already in the talent kit for Unholy because its a part of it , While FWF is not a default choice for frostā€¦

Go try it out and tell me how much dmg FwF does compared to Army / Abom

Also pretty sure the only time Frost took FwF was because of the tier set granting extra damage during the whole expansion in dragon flight. Very mediocre ability compared to Army or Abom

2 Likes

Ok?

If you play Rider you will. Just like Fury will play Thunderclap even though it never takes it.

So?

Then dont play Rider as Frost. Frost doesnt have another long CD that can be used in the talent to go with Army other than FwF, thats why its used.

Well was saying that its not good design but if fury also uses it then again its poor design now aint it?

The whole point is to give feedback now isnā€™t it? Whats the point of a rework if it doesnt work? and if Deathbringer isnt working and Rider isnt working then shouldnt we give feedback?

so its that bad design?

1 Like

i mean, its fine design. every hero talent requiring talents makes for a shake up, like how tier sets often swtich things around for talents. i dont think they should stop doing that or else weā€™ll just continue to play onebuild all the time and never deviate unless theres massive tuning. its okay design to do something new

1 Like

No, because thats the point of hero specs.

Give feedback within the design goals of the hero specs. If you dont know what the point of hero specs are then its kind of pointless to provide feedback that is outside of that realm.

There isnt a rework.

They are working though.

No.

What is the purpose of the hero specs?

I donā€™t think we will see eye to eye but my perspective is that hero talents are suppose to enhance the spec not make it worse.

Focusing on one talent doesnā€™t make it batter just as a spoke in a wheel doesnā€™t make a whole wheel.

But if you think itā€™s fine the way it is then go for it. Iā€™m just raising concerns for a spec Iā€™ve played since Wotlk and how it feels to play.

Blizzard gave the reason for hero talents. Its to fulfill certain themes like Mountain King (Mountain Thane hero talents).

For Rider for Frostā€¦ what ability are they supposed to use that is in Frost that lines up with Army / abom cooldown for the purposes of summoning all of the riders at once? FwF isnt out of your way in TWW to be a hinderance to the spec. You will be taking it when you go Rider, there is no way around it, and you can pick up just about everything you want / need in the spec while picking up FwF and Absolute Zero.

Like I say you have your opinion I have mine. Iā€™ve seen post of yours about dnd and itā€™s clear that we shed different chain of thoughts

1 Like

Its not my opinion, its the design philosophy of Blizzard and what the Hero Talents are supposed to do.

Hero Talents arent spec specific and has to work with 2 different specs which are usually pretty different. Frost and Unholy are different and unless you just put things in there like ā€œwhen you use a rune x happensā€ its going to be boring. But again, FwF is really easy to pick up in TWW and you are going to be using it with the Rider hero spec.

Saying that FwF isnt used now doesnt really mean anything. Frostscythe isnt used now either but people pick it up in TWW.

But I did ask what ability are they supposed to use for Frost that matches up with Army / Abomination for the talent to summon all the riders? The only other thing that they could do is make the Talent its own ability and then Unholy complaints because there is yet another ability adding to button bloat.

So what is Blizzard supposed to do?

I uh honestly think that the main abilities to be used between spec and hero trees should be base line, e.g fwf is baseline or army of the deadā€¦

Iā€™ll still say my other opinions before, rune forge enchants need a touch up, like warrior that has pummel (interrupt) it all should be part of the base line kitā€¦ why do other classes have their essential interrupt ability as baseline and dk donā€™t? Doesnā€™t seem right eitherā€¦.

4 Likes

The amount of abilities that people think should be baseline just means get rid of the current system and go back to the system we had. You learn abilities automatically as you level and you only have whatā€¦ 15 talents to choose from. Whats the point of having this system if everything should be baseline? I just dont get peoples thought processes on this.

Because it is the illusion of choice and different classes have discrepancies on what is baseline vs not and throughput vs utility nodes.

3 Likes

So then why do we have this system? I think I counted the number of talents that are mandatory for Frost and you can remove 20 or so talents because they are 100% mandatory.

If I tell blizzard what to do then might as well I become the dk Dev.

But if for suggestion this is what they should do. Frost dk vs Uh dk major cd that has on par damage or without that range will be BoS vs army.

Breath will need to change location with Fwf

Now before you say stupid or whatever your ā€œopinionā€ isā€¦ they would have to change how breath works.

BoS needs to change to how bonestorm worksā€¦ amount of runic power consume = up time. Cd is 1min (And for those hardcore gamers an option for it to be how it is now with 1 talent point but the cd is 1.5m)

Yeah your gonna but thatā€™s not fair because itā€™s a short cd compared to army or Abom but the amount of dmg done will equal out with BoS slightly better at aoe than ST.

This will also bring breath spec into m+ with 1 min cd. BoS biggest issue is long cd with unforgiving penalty if you messed up or had to move away for mechanics etcā€¦ like how S2M use to be minus the insane dmg S2M did.

So that my ā€œopinionā€ and not ā€œtellingā€ blizz what to do.

Because most of the current trees do nothing but make us lose things we used to have. What is confusing about this thought process?