i’ve gotten every tank now up past heroic dungeons and T8 delves. im not a hardcore raider or a high key pusher, this is what you might call a casual vibes review
of all the tanks, prot paladin is by far the most miserable to play. the active mitigation, shield of the righteous, is on such an incredibly short and unforgiving duration and requires so many GCDs just to upkeep, across multiple generator spells, but your primary rotational aoe threat generator, avengers shield, doesnt generate holy power so it makes that SotR window even tighter trying to squeeze it in, nevermind trying to fit in things like your defensive cooldowns or utility like lightsmith which cause such a disruption to the rotation that you might legitimately stand to lose SotR mitigation if you try and use it.
paladin also has something like 30-40% less stamina and armor baseline compared to warrior, just flat out. my paladin and warrior are similarly geared but my paladins base armor and stamina is around 70k lower. the warrior sits on a nice 16% flat damage reduction just for standing widely, while the paladin gets a 3% (and i know it also passes along some group utility), and at my current gear about a 10% additional damage reduction for standing in a narrow aoe that consumes yet more GCDs in an already tight rotation
and for all that extra work, lack of breathing room, tight rotation and positional obligation, im rewarded with a tank that feel like it is absolutely made of glass. my health jump ropes between 100% and 25%, feeling more precarious and swingy than even my blood death knight, and while the defensive cooldowns can be strong, they are also very short duration, almost all 6-8 seconds, which i compare to my guardian druids 14 second 40% barskin on a sub 1 minute cooldown or my prot warriors bolstered last stand providing shield block for 15 seconds straight as well as a fat heal and max hp or demoralizing shout providing a 25% mitigation who’s cooldown is often reduced to 30 seconds or less.
could all of this be chocked up to skill issue or gear? maybe. but prot paladin just feels like 3x the work for half the survivability and resources of the other tanks, with just the most punishingly tight durations on its buffs, almost masochistically so. its so bizarre because ret is a joy to play, a fantastically robust series of interactions and effects all keying off a very smooth, relaxing, and engaging rotation consisting of very few buttons but each feeling meaningful, and prot just feels like the exact opposite, i have too many buttons all demanding precious GCDs i cant spare and even executed well it still feels like im spinning my wheels, in stark contrast to when prot warrior or guardian druid or blood are played well, you feel rewarded for the effort with an unkillable iron wall of a character.
prot paladin feels like a glass wall, which is a terrible feeling for a full plate and shield wearing tank. the rotation is not fun and your effort doesnt feel rewarded.