So my initial impressions are kind of luke warm to be honest. I donât know what I was expecting from hero talents. I specifically was trying to tamper my expectations so i could evaluate them as they are. Admittedly even with trying to set much in the way of expectations I am somewhat disappointed.
I do like the idea of light constructs being a theme however I donât know these really hit the mark for that and you could go even further to make more constructs that augment or add to abilities.
Holy Armaments: Whilst the effects seem kinda strong I do not like that they are placed effects or that they alternate. Also the fact it is an extra button is less than ideal. I donât want another rotational ability especially one that cycles between abilities.
Rite of Sanctification & Rite of Adjuration: I donât get blizzards addiction to giving paladins more armour. Especially as Prot we already have a huge armour pool that doesnât particularly equate to any real damage reduction. We just went through this with the amirdrassil tier set having it changed from armour to a flat DR. I understand you donât necessarily want to give us a flat DR all the time so make it do something else please. I donât need another armour stacking talent. Otherwise the effects are fine if a bit mid.
Solidarity: Yeah it makes sense. Itâs fine.
Divine Guidance & Blessed Assurance: Yay more consecration modification after our amirdrassil tier set (sarcasm). If the designers want us to put more emphasis then please make consecration considerably bigger (without the 15% increased size talent) so itâs easier to stay in it while dodging mechanics. Modern WoW is incredibly movement intensive, which is antithetical to standing inside consecration all the time and tying bonuses to it. Blessed assurance is extremely unexciting buffing our least impactful ability.
Laying Down Arms: Iâm ok with this but iâd rather it be a Divine Purpose Proc.
Divine Inspiration & Forewarning: It would be interesting if different abilities had a chance to proc different unique lesser armaments.
Fear No Evil & Excoriation: Itâs fine, no real issues with this. Just a good ol fashion utility choice.
Shared Resolve: This sounds really strong at first but the more i think about it iâm not sure itâs actually much of anything.
Valiance: Yeah this is cool, i like things that either reduce cooldown or extend durations of cool abilities providing Armaments end up being cool.
Hammer and Anvil: See this I like, it sounds pretty cool.
Blessing of the Forge: This just sounds like a paladin version of the DK dancing rune weapon. I donât necessarily think thatâs a particularly bad thing with Death knights and Paladins kind of 2 sides of the same coin but still. Seems a bit copy paste.