Did I ever tell you I love you, Kaivax?
I love you <3
Looking forward to something completely different - and maybe even push a bit further and get PI to be a personal CD only again? Pushing my luck here…?
Did I ever tell you I love you, Kaivax?
I love you <3
Looking forward to something completely different - and maybe even push a bit further and get PI to be a personal CD only again? Pushing my luck here…?
Lightsmith has had a ton of feedback regarding it, mainly that it’s hated due to the micromanagement side.
Any news regarding it?
Appreciated however if the design mentality doesn’t change, it will continue to be an endless war.
Every avenue of aug evoker is a complete total failure both combathook-wise and also how it works ingame. The spec ruins any motivation to get better as with an aug evoker in the party there is no way to reasonably judge your own personal performance. Not talking about logs.
Power Infusion is an another catastrophic failure implementationwise and yet we still have to see the day to see it being fixed. Specs are getting unjously nerfed because of PI, priest cooldowns are bad, class is treated as a semi support to justify having a class that went thru a redesign every patch since Nyalotha pretty much to be doing subselfsufficient damage.
You can’t stop bleeding from a throatstab with a bandaid. Redesigning “oracle” will not do anything if you are adamant about making it a DPS support.
This is a good step. However being that weve only seen 9 trees and 2 of them should be completely reworked (lightsmith pally and oracle priest). Thats about a 20% failure rate which, if continued, would yield about 1/5 of the trees being not usable or fun. I know you guys have the best of intentions and are trying to produce the best product that you think well enjoy, but to be blunt, i have no faith that these things are going to be fixed before release or even shortly after release based off of historical evidence.
I would highly reccomend you guys release the concepts you guys are working on for these hero talents instead of wasting time building talent trees that we wont use or like. It doesnt have to be granular, it could just be the idea or notion that you want the tree to be.
For example, if you had told us that you wanted to make a whole hero talent tree around PI we could have told you we dont want that before you wasted time building an unviable and unfun tree.
Hey now don’t bring your paladin dirty laundry here, we talking priestly things here!
I did however post many other times about their need to follow up so, here’s hoping
That’s all that i wanted to highlight.
I support this priest hero talent change, so hopefully they listen to the feedback properly.
Indeed. Others already replied about other risks, and the slow pace of hero talents release and shrinking feedback time potential
San’layn buff micro management also got no follow up either for example, but for Oracle I think we saw the main unilateral rejection of the tree. Might be copium of me but I am hoping they are working on all the trees using the feedback from all released ones so far.
There’s hope for all of them, no guarantees of course, just hope!
Better chances at better hero talent trees than seeing priests get an actual defensive, Brez and revert PI to personal or nuke it, at any rate
While it’s appreciated that you’ve said that it’s being reevaluated, Priests have been in so many terrible spots over the years since Legion due to the forced playstyles imposed on disc for healing, and such awful design for Shadow that it’s very difficult to listen to a community manager say one thing, when we’ve been disappointed so many times with empty words and awful design decisions.
We don’t need to be a carbon copy of vanilla-wrath priest, but we also don’t need to have some new awful meta game with a talent that boosts other people without being as beneficial for ourselves.
Support in pve/pvp content is good, but making it so that our support is buffing others damage while we remain in a state of mediocrity or boring, uninspiring gameplay loops is not good.
Let priest stand on it’s own merits rather than the merit of buffing others to do better. We’ve also seen our kit gutted and nerfed over and over again because of our support skills. Why does a class have to suffer because it makes others stronger rather than making itself stronger and providing utility such as raid healing/dispells/etc. I mean, looking at mass dispell right now it’s painfully obvious that the changes were awful, and instead of nerfing the real problem (the content that made it mandatory on certain weeks’ affixes) the ability was destroyed beyond a reasonable expectation.
Don’t force us to be another Aug type class, make aug a real support class if you want, that supplies decent heals, raid wide buffs rather than individual buffs, and bring back things like mana regen to the raid or just all the healers that is a flat amount per tick, rather than based on using a long press-and-hold or insta activated.
Buffing some one else’s damage does not feel great when you are not seeing any reward for it. Aug’s being mandatory in various comps over the expansion because all they did was boost every one else does not feel good either, and I know the aug community is not happy with the current state.
I am honestly dreading what the shadow hero talent trees will look like at this point because it feels like such a poorly mashed together mix of various play styles without a clear vision of what it should be, and it’s so far from its original design pre-legion and even how much it’s been butchered and reworked after the legion rework, that I just expect it to continue being a mass experiment of old designs and new designs that don’t fit well within the current gameplay design (Pve is whatever, so long as you can do enough damage, and bring SOMETHING to a raid, you’re generally safe. But pvp design is abysmal, and no damage buffs, armor changes, or any numbers adjustment will fix that, they will only swing it to stupid strong damage, rather than dealing with all the problems it has with being unable to make space, cast reliably while having any focus or melee on you, and just get to stand somewhere and eat everything to the face unless you’re playing one of the very few comps that have a partner that can make space and allow it to cast for any period of time).
Light be praised. Thank you, Blizzard.
This is good.
I also worry about how the release of these tree overviews has been slow and that they ARE using already released feedback for the new ones because that means that the initial ones, unless rebuilt from the ground up with feedback provided on them, we will end up with more patch cycles of certain trees just being awful, while the most recently worked on ones take into mind the design choices that were built upon.
On the other hand, if they are slow to release them and they haven’t taken any consideration of design changes being applied to hero talent trees, then we end up launching with trees that are just awful compared to others in every way and have to wait ages for another rework.
Reworks so frequently is a sign of how poor the overall design and balance has become over time and they’re patch-it jobs rather than an actual rework with a clear design choice and vision.
We’ve had massive sweeping changes to classes almost every expansion rather than building upon a good foundation, and that is the core issue every time and it was brought on mostly by legion completely rebuilding classes and how they play with a vision that never fully came to reality, and then another vision on top of that with another and another until the foundation is so pointless because every layer of new vision is something different from the last.
Feedback isn’t acted on properly, or quickly, and I am losing more and more faith in seeing some grand rework that makes priest its’ own class with it’s own vision that can stand on its own two feet and has utility that doesn’t involve making other classes much better without providing decent self-utility. Because every time a class has the skills to boost another person’s damage, it ends up being nerfed for the class with the utility much harsher than if it was just a self damage buff.
L change. The only people that complain about PI are the top .01% and people who blindly listen to those same people. Lets be real the hate for PI is a massive overreaction due to streamers. Theres a reason Astrologian does perfectly fine in FFXIV but priest is constantly nagged. Its the playerbase not the ability.
You are so off the mark it’s borderline bait.
Astrologian in XIV was built around it’s play style, priest isn’t. It’s not something you just slap into a pre existing class and call it a day. It’s not possible to do a 1:1 comparison between both games either
Trying to dismiss criticism to “it’s just THEM that hate it” doesn’t prove nor do anything, except create useless discord.
It was said before and will be said again; most are not inherently against support type spec, but priests were not built with it in mind to begin with so it’s causing more issues than anything
Also if only the top 0.01% complain about it
Congrats everyone else in this thread, we are the elite of the elites!!
The overwhelming majority of people dislike how this was going to actually play in game. It wasn’t about getting top parses or logs. You’d be surprised to learn that a lot of the top players in the world don’t care about their parses either.
Nobody except for a very small group of people wanted to play a 50s cooldown slot machine version of PI.
Sure like you listen to dk feedback about how awful tying stuff to dnd is
Another spec shouldnt be getting tuned based off externals buffs… which is whats always happened
Agreed.
I also find it amusing that so many forget that PI was SELF ONLY for 10 years, and before that it was +spellhaste and -manacost. It would not hurt my feelings if went back to self only and - mana, and then twins applied it to all other healers in the raid.
Well, this shows that it might be possible to get them to change their mind. I would agreed though that San’layn could use some work. DnD already has enough on it, move that function elsewhere(BB and Scourge maybe?).