Feedback on D.R.I.V.E. in Patch 11.1 – Undermine
I was really excited for the D.R.I.V.E. system, but after spending time with it, I find it more frustrating than fun. While I love the theme, aesthetic, and especially the music in Undermine, the zone itself does not complement this system well.
Here’s my detailed feedback on the key issues:
1. Undermine’s Layout Feels Too Compact for D.R.I.V.E.
Undermine is dense—too many tight alleys, sharp turns, ledges, and elevation changes make driving feel counterintuitive. It’s difficult to build up momentum, and the constant obstacles force you to slow down or take awkward paths.
I feel like there was a missed opportunity to design a Goblin highway or race track-like main road—a central thoroughfare where players could properly zoom through the city at high speeds. Right now, I find myself using regular mounts or even flight paths just to avoid the clutter and hostile mobs. I rarely use flight paths, but here, they feel like the best option.
2. Getting Stuck on Small Obstacles Ruins Momentum
The zone’s high asset density leads to constant frustration. I frequently get stuck on corners, ledges, and small terrain details, which completely kills my momentum. No matter how I customize my car, I struggle to maintain a smooth driving experience. Whenever I pick up speed, I inevitably slam into a sharp turn or get wedged between objects.
3. Turning and Drifting Feel Unresponsive
The turning feels too wide and floaty, and drifting doesn’t work the way I expect. Maybe this is a skill issue on my part, but it feels inconsistent and unnatural.
One of WoW’s strongest aspects has always been its movement system—character movement feels responsive and fluid in a way that few other games match. Unfortunately, D.R.I.V.E. completely misses the mark in this regard. I also don’t like that drifting is tied to filling the boost gauge instead of just being a flat cooldown.
4. The D.R.I.V.E. Vehicle Isn’t in the Mount Journal, Making It Awkward to Use
This feels like an unnecessary inconvenience. Vashj’ir handled this perfectly back in Cataclysm—your underwater mount was automatically summoned in the zone without needing to be in your mount journal.
While it’s disappointing that we can’t use this vehicle outside Undermine, what makes it worse is how clunky and unintuitive it feels to summon and even dismount. This just gives me another reason not to engage with the system.
5. Customization is Extremely Limited
Right now, there are only five colors and a handful of cosmetic options—which is disappointing. The base car model also feels too wide and not very visually appealing.
I was hoping for more body styles or even the ability to use different mounts within this system. Imagine if we could use the ‘Keys to the Model W’ mount or the ‘Incognitro’ motorcycle with this system—it would have been an incredible addition. Instead, customization feels barebones, which is surprising for a Goblin-engineered system.
Final Thoughts
I’m still looking forward to the raid and the season, and I hope my opinion on D.R.I.V.E. changes over time. But for now, I’m disappointed—this was a system I was really hyped for, and it just doesn’t feel polished or fully realized.
That said, I appreciate all the hard work that goes into each expansion. Keep up the excellent work!