I wanted to post this in the PTR Hunter Feedback category but for some reason it wouldn’t let me reply or make a new topic there, so I’m posting this here.
Idk about you guys, but I’m very disappointed with the coming changes to MM, mainly the removal of Wailing Arrow, Wind Arrows, and Barrage. If you can’t tell by my Char name, I’ve always been a fan of Sylvanas and I’ve always tried my best to make my hunter as close to her as I possibly could. In this regard, TWW has been great to say the least, and I’m very happy with the current state of MM talents. Not only did we get Dark Ranger as a Hero Spec, with Sylvanas’ signature banshee effects added to Trueshot, but we even got an official Sylvanas outfit from the Trading Post… I couldn’t be anymore satisfied with the way MM is played right now, seriously, you really hit the nail on the head Blizz. I can’t tell you how happy you’ve made me.
But now… for some unimaginable reason, you’ve decided to completely gut the Dark Ranger fantasy by removing our Wailing Arrow and Wind Arrows entirely, leaving us only with Black Arrows, among other issues I will go into soon… I’m sorry Blizz, but what the hell are you doing? Why did you give Dark Rangers everything we wanted, only to take it away in less than a year? If this and the pet removal fiasco are anything to go by, then clearly the person in charge of hunter design has absolutely no idea what they’re doing…
As someone who plays MM spec almost exclusively, you should know that Wailing Arrow was easily the most fun part of MM. Initially when you removed it as an active ability I was unsure how I felt, but having it replace Aimed Shot when you either build up enough Wind Arrows or cast Trueshot was a very clever idea to reduce button bloat, and using it at an optimal time while inheriting all the benefits that Aimed Shot would receive was extremely effective and satisfying, especially when you get to use two Wailing arrows in rapid succession. Even the Wind Arrows themselves felt good, like they were auxiliary missiles when we cast Aimed Shot.
I honestly don’t see why MM is being reworked at all, you finally got it in a good spot, and I DO NOT want to lose it… However, I can understand why the Dark Ranger themed abilities might be kind of out of place within the MM tree itself, and if that’s the case just add the current functionality of Wind Arrows to the Dark Ranger talents, but for the love of god do not change how things are currently working with Wind/Wailing Arrows like I described above…
Overall, aside from the DR stuff, the new ‘streamline’ changes to MM feel… boring, and weird. First of all, MM is supposed to be like a sniper with careful aim (Long Cast - High Payoff) so why are we trying to turn Aimed Shot into a machine gun? If I want to shoot fast I’ll use Rapid Fire/Barrage. Speaking of which, you had just added a talent that changes Barrage into multiple Rapid Fires instead, which was awesome and powerful. I had never liked Barrage as an ability until recently, and now you’re removing that too… And imo, having streamline activate from so many other abilities makes Rapid Fire feel a lot less important, and therefore less rewarding. Basically, nothing in the new rotation feels unique or interesting, except maybe the stuff with explosive shot, and even that isn’t that great. MM might be stronger now, idk if it actually is or not, I’m assuming it is, but I can tell you that it’s def a lot less enjoyable.
I know you’re probably going to ignore this Blizz, but I honestly think you guys just need to leave MM alone. As it stands, I don’t have any desire to play my hunter with the way you’re planning to change things, which is honestly very heartbreaking considering that you just got done making it so much fun. Please reconsider this rework, preferably in the Recycle Bin…