Feedback: Hunters

Yeah, and then Brann runs around like a squirrel on crack that is also on fire.

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The “just use Brann in Delves” people have, I think, not really paid any attention to how Brann functions in Delves. As in just barely above a rabid chipmunk at the best of times. Removing the pet will not help things just because Brann is sometimes more trouble than he’s worth.

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And here’s my question for the “sniper fantasy” people. Which is a better representation of being a sniper?

  1. Having a pet hold your target in place while you calmly attack it from ranged?
  2. Running around like a rabbit while desperately trying to keep your target from ripping your face off?

Because option 1 sounds more “sniper” to me. As in consistently engaging in long range attacks instead of a few pot shots before you have to start running away.

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I’m used to this as people routinely ignore my pet anyways in PvP.
I’m happy that they’re changing things because it’s going to mean I’m going to be responsible for all my damage output, as well as having to think more about my positioning and waiting for the right time to burst people in arena down.

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I have 15 level 80s as of last night and 4 of them are hunters. 2 of them MM hunters. I don’t get why you people who do the ‘YoU PoStEd FrOm blah blah ClAss’ types do not understand that people have alts. My profile picture does not have a damm thing to do with what I post about and you know it and are just looking for things to troll me for. You are possibly worse than the people who tell people to go play BM hunters.

So, #2 and here’s why.

When I’m doing solo content in the open world. Most enemies die before they reach me. When fighting enemies that are tougher, but still soloable, I enjoy kiting. The available tools that help kiting are very strong. I still remember doing the quest chain in Vanilla for Rhok’delar, where you had to be good at kiting and if your pet did anything at all, you would fail the quest. You’d dismiss your pet for this quest chain so you didn’t accidently mess up. Running around with Rhok’delar showed you had a certain level of skill playing a hunter.

In level 8 delves (while I agree Brann has his problems), I have zero problems playing Marksman without a pet and not even coming close to dying.

Lastly, Pet AI isn’t exactly great. Pets often get stuck on terrain, you have to dismiss and resummon (or the pet is just gone and I have to resummon), as Survival, if 2 enemies are far apart and I need to switch targets, I will sometimes have to spam Kill Command like 10 times before the pet is in range to do the action. Without an action for the pet to do, like with MM, it would undoubtedly take even longer. And then the annoyance of having to bring out the pet to use it’s active spell and then dismiss it. The idea of a hunter spec that has zero interaction with pets, because the pet utility is built in, sounds fantastic. Sure, the devs should fix and adjust some of the above issues, but this is the current reality.

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It doesn’t have anything to do with what you’re posting on in terms of your understanding of the class/spec. It has to do with you complaining you have arthritis AND posting from a spec that is mechanically intense and complaining that having to kite is too hard because arthritis. Use the entire context of what I said next time.

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I rarely pvp, but I found spider pets are hard to ignore. They do this web thing that kinda slows people down. Also some people are so freaked out about a spider that Blizzard felt they had to add arachnophobia mode, so they would look like crabs instead. There were people who used to go into ‘kill it with fire’ mode at my giant black widow pet and forget there was a hunter with it.

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There are these things called macros. You should check them out.

Yeah the spider is pretty good for objective game types, but for arena I haven’t found a better replacement for pets that can apply the Mortal Strike status on people. Receiving less healing is just too OP to pass up.

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But that’s not really “sniping” any more, now it is it? That’s more 80’s action movie hero.

And it’d be great if Blizzard would do some work on pet AI, which they should do anyway because it would probably help with follower AI in general.

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Macros don’t eliminate, but close the gap in the difference in how mechanically intense a spec is when comparing one spec to another. Last reply, good luck to you.

Being a sniper isn’t the only fiction of a marksman. We’re still talking about a fantasy RPG game here. A marksman encompasses being skilled with a number of different ranged weapons and various ranges. With the exception of Aimed Shot, every other shot can be used on the run. The fact that Aspect of the Fox is only a PVP talent is kinda sad, but it will get me to play more PVP probably.

Well, goodie for you (golf clap)

I don’t. Hurts my wrists and hands nowdays.

Must have skipped that quest, because I have no memory of doing it.

I am used to re-summoning on my hunters and warlocks. No reason to get rid of pets entirely for one spec. Some of us want to keep our pets and it is your side of the argument that cannot or will not compromise, so you are more of a problem than a pet getting stuck.

For 20 years it was a pet class WITH pets and interaction WITH pets, so your argument is invalid. My MM’s pets are just fine where they are, helping me kill things. Some I have had for 20 years and are as much a part of my characters as their choice of a bow over a gun. (gun noises are unpleasant in game)

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Then don’t say our objections are invalid, when we object to them on thematic and philosophical grounds either.

The new theme is more incoherent, as the no pet spec is still relying on pets to do its damage and utility.

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Never said objections are invalid. I say just complaining is bad because the devs very often say complaints without actionable feedback isn’t helpful to them at all. I’ve stated multiple times there are other solutions as to what should be done to make everyone happy. For you, the new theme is incoherent. That’s why it’s a feedback thread. And you know better than to say that MM will still be using pets for damage and utility as the damage is tied to an animal not always present when you are fighting and the utility is being untied completely from any animals. Any actions tied to any animals is passive. The knit picking isn’t helpful.

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Factually incorrect.

Spotting Eagle is still an animal - an eagle.

Ok I’ll rephrase since you are purposely being disingenuous and leaving out context. A damage proc is being tied to an eagle VISUALLY and the utility is being thematically shifted to be tied to an eagle. Aside from MM finally getting a dedicated button for lust, all interactions with the new eagle are all passive and not having to interact with a pet with how it functions currently. Last reply, good luck to you.

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So is the theme pets, or no pets? Because you’re still describing pets doing things for the hunter. They’re just not ones you command independently, but you still give them orders via your abilities. So the ‘no pet’ theme is littered with pets.

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I am guessing that people just glossed over the part that said the Eagle will exist OUT OF THE PET SPACE.

The issue with having a pet trying to do the things the eagle will do is because the summon pet is still considered IN THE PET SPACE. Like SV and BM, the pet in the physical space with the hunter affects the spells/casts for the Hunter. As SV and BM you do not have access to certain spells/casts WITHOUT a pet. MM does not have that issue. So the Eagle will not need to have certain considerations as regular pets do.

This is the biggest part people do not seem to understand. That is why the changes are being made the way they are.

BTW: I have a Hunter. First toon to 60 WAaaaaay back in what we call vanilla wow. I just did not bother to look to see I am on my Shaman.

He is SV, but I have tried MM just for the heck of it. Have not been MM since Legion. I do see and understand the changes, and I think it will be worth the test once it hit the PTR for Pack Leader and MM.

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