That’s honestly what I’m hoping for since I have no idea about the math behind it, but the Elemental Affinity and Flame & Frost choice node worries me a little. Hopefully this entire node gets removed/reworked, especially the latter.
Blizzard has never been good at balancing borrowed power. I don’t know why they do this, maybe it’s in an effort to testing spells they may want to incorporate in the future. Frostfire is a great way to get us hyped for this stuff, but if they poorly balance it like previous borrowed power, then the opposite effect will happen, and it will go from hype to distaste and animosity. If they do happen to read these feedbacks and take them seriously, I highly caution them to not make the same mistakes previous expansions made.
Isn’t this supposed to be continuously iterated going forward? That’s not borrowed power, it’s just another branch of our talent trees.
And although the Frostfire tree still has problems that will hopefully be solved with our feedback, it’s probably the best designed one released so far.
I just consider any new trees to be borrowed power until they continue past a single expansion, which most don’t. We will see, but they have not impressed me with balancing.
That isn’t any better. Make mages (and rogues) just bad, so everybody else can have fun!
You must of not played this tier. Let me recap for ya. Mages were one of the most benched classes, and were so bad that current mages respeced and guilds are currently mageless.
He’s likely talking about the Mage/Rogue arena combo. PvP folks have a one track mind and only see things from their own narrow lens.
Yea, that’s the idea i’m almost 100% sure.
Frankly speaking, i don’t want borrowed power, this iteration on talents, and the building on those talents is very cool.
If they need to eventually prune some stuff, they can always integrate some effects, or even separate very powerful nodes into 2 different talent if they really need to.
But in my opinion, there is a lot they can do before running into this problem.
Th question remains, do they really care for our input, or are they going to go with thier idea, and wait and see until we play it.
There are various problems, they are more open to feedback, but ultimately you have to go with a certain design choice, and not all players might be on board with it.
For example, i like specs that have an emphasis on cd extension, reduction, procs etc… I do want blizzard to give player the option to talent into things that put more damage inside a window, but with less uptime, like unleashed inferno, but i don’t want that kind of design to interfere with what i personally like.
And so ultimately, if simply buffing unleashed inferno is not enough to those players, and they want to see things like kindling and SKB gone, then i have a really big problem with that. I mean, there are already people complaining about excess frost cdr on meteor/comet storm…
Do you get what i mean? I can provide feedback on what i personally like, i think that things like thermal void, malestrom weapons, SKB, old GWD, hot hand, demonic, COH/SD, and many other spells are very cool, and i think that’s a significant portion of what makes a good and enjoyable rotation, and i also think that instances of badly designed cdr/cde mechanics you can count on one hand frankly speaking, what comes to mind is literally just breath of sindragosa, and shadowlands icy propulsion, that’s pretty much it.
Rather than just doing 5 times as much damage inside a cd and then nothing for the rest of the time, but ultimately some people may not like that, so who will the devs listen to?
They can try to listen to both, and they should, but ultimately some people may not be willing to come to a middle ground. And so ultimately there will be a clash of ideas, and one side will win if that’s the case. And the winner will likely be the one that resonates with more players.
Looking at how they seemingly keep adding more options for cdr/cde procs etc on many specs, i think it’s pretty clear which type of design people tend to prefer, and it’s not difficult to understand why that is happening in my opinion.
Nobody ask ya
As long as mages are left in this game, the job isn’t finished. I also included rogues and the last time I looked, they were doing insanely good in PvE and PvP!
This is a feedback. stop creating nonsense posts. Plenty of other classes have had fun and were top meta classes within the last year. Hunters, DKs, Warlocks, Paladins, warriors, evokers, Priests. Go troll somewhere else
Mages won’t be left in PvP if they make our frostbolt build randomly break polys by making frostfire bolt explode on impact, spreading living bomb with icelance and making meteor go down on comet lol. It’s criminal what they are doing.
This entire comment is just mental… idek where to begin. So according to you Mages should have no AoE proc talents because they might break Polymorph? And the inclusion of any such talents will lead to the extinction of Mages in PvP? I am—
This kind of unhinged hyperbole and hand wringing over petty PvP grievances has been a plague on this game from the start and I see it continues to be rampant. I wish they would segregate all of you to a handful of servers where they can cater to your nonsense so that the rest of us can play this game in peace and not have cool talents and skills scrapped because of your incessant whining!
Guys, no need to dillute this thread into PVE vs PVP argument, let’s keep it to the Frostfire feedback.
As for the argument itself - there is a compromise for both game modes via just making proccable or uncontrolled AoE not cleave to targets affected by breakable CC like Polymorph like they did for Shaman’s Primordial Wave procs. Splitting Ice, Excess Frost and Excess Fire all apply to that. Comet Storm itself has comparable AoE radius to Meteor, so if used it will break breakable CC in the radius anyway, so no additional issues here.
No, it is more a
This guy is talking bad about my class, lets defend it.
based on your personal opinion.
What a take lmao
Ruin a class so my class can get invited more!
How about you make suggestions on how to improve your class instead of literally asking Blizzard to ruin certain classes?
At that point you might as well ask them to prevent mage and rogue players from playing the game more than 2 days a week.
Don’t try to engage in constructive debate with a strict PVP’er. Their vision is tunnelled and their lens blurry lol.
We don’t need more complexity or more spells to weave in the rotation. This is the right design approach, unlike Oracle Priest, IMO.
Fire mage gets their cleave for free, but Frost mage aoe whiffing on trash being moved by the tank is skill expression? LOL more like bad game design.