Hello, just wanted to drop in some feedback as a returning player for shadowlands.
I have been playing ret since BC, played warrior in Vanilla, and overall I can say that the spec feels pretty close to what it was in BFA.
I do like that you have moved in the direction of un-pruning and giving us more abilities, but I really don’t understand the implementation.
Currently, you gave me back 2 “aura’s” that are passives I had previously, and now I have to not only choose between them but waste a GCD to do so? Also, where is Sanctity Aura? How about Resist aura? Again this is just absurd to me.
Seems we lost our blessings, which as one of the most iconic Paladin buffs is a disappointment. I also find myself missing exorcism a lot. It was the original Paladin ability dating back to Warcraft II, if nothing else a glyph to morph Blade of Justice would be nice (same damage and range.)
One of the biggest turn offs to ret lately has been a lack of defensives, especially against spellcasters and of course the lack of mobility. This is even further amplified by the return of shattering throw, and mass dispel. It seems we are heavily punished in the form of defensives due to having Divine Shield, yet it can be removed by two of the most common classes in the game… Not to mention most other classes have invulnerabilities, or just better defensives in general. Our other defensive strength is supposed to be healing, but this is really a weakness due to the dampening mechanic and the structure of PvP in the recent expansions.
Mobility wise, it’s just yikes. It feels pretty lousy playing ret and being kited indefinitely. I know we’re supposed to have amazing damage to compensate, but that was not the case in BFA after the prepatch was over. I would really like to see some of the protection paladin talents move over to the ret tree. Steed of Glory, Hallowed ground, blessing of spell warding are all great talents that could fill some of the dead talents in ret. Justicars vengence, fires of justice, these talents have been dead for almost half a decade at this point.
I do really enjoy some of the new abilities, especially the popular azerite traits that you have made into talents. I do however see an issue with getting into groups with the groupfinder as ret.
We don’t really bring anything special that Prot or Holy doesn’t already bring. I think the aura system, or perhaps brining back blessings, are the easiest way to implement this. Fixing the aura system really should be a priority, as it was supposed to be a big selling point for me to buy shadowlands (not quite there yet.)
I think it would be nice to have our passives back, and have the auras activate a group wide effect when used, similar to how aura mastery works. You could add a shared cooldown between the different auras so that paladins have to consider which aura to activate throughout the fight, and give unique auras to the different specs in order to create diversity.
An easy example would be crusader aura. Give us the heart of the crusader passive back, and have a simple activation aura that costs a gcd and some mana, and when activated it would then project that mount speed increase on allies to greater effect for a duration.
That brings me back to another thought, mana. It feels like we have all this mana as ret and it doesn’t really serve a purpose other then healing. Not really sure what you should/could do about it, just tossing out my thought here.
Anyway, that’s my feedback for now. I don’t see myself purchasing shadowlands as the game plays right now, it could change but I just foresee a similar frustrating experience that I already lived through with BFA.
Once prepatch is over, and we level up and probably get a nerf to WoG healing and DPS then we will be lower tier, it will be tough to get into groups for higher level content (not impossible but I don’t really care to spend an hour spamming group finder every time I want to play a game,) and a lack of meaningful changes or balancing to correct the issue. I like that you guys are trying some new ideas with unpruning, but I think the implementation is quite a bit off of what players would have expected when it was being sold to us last year. I didn’t want my passives unpruned into gcd’s.