Feedback: Fel-Scarred Demon Hunter

Exactly! Class fantasy is having your character play the way you’d expect based on lore and class description. Fel-Scarred is all the things you’d expect DH to be, especially VDH. I am excited for it.

Xera tried making Illidan a pet. How did that work out?
MY DESTINY IS MY OWN!!!

DH indeed has a good class fantasy in game, one of the classes with more class fantasy elements in the whole game, I didn’t expect the HTs to change it much. I still like Aldrachi Reaver better at the moment though.

Yes… DH has more class fantasy than Illidan did, by far.

Xe’ra was not a warlock.

And you are not an ancient Naaru.

people saw riders and wnated every hero tree gto be like that. despite every dk ive talked to telling me rider was giga poop

Rider is awesome for people who like to play this game to have fun. At the end of the day, no one is getting any groundbreaking additional gameplay from what is for the most part yet another slate of passive buffs that will all get balanced out against one another. It’s 95% flavor and distraction.

Ancient Naarus don’t have the power to subjugate demons.

People always trash on their own classes and complain about them, everyone wants a rework or to be more op, meanwhile all classes work great. Blizzard evolved their classes a lot since they made them, and honestly, people who say they were better before are the same people who play classic, and it tells us something. Saw some people saying warlock’s visual spells were prettier before, and they clearly weren’t, it’s just bias, people have their agendas.

It always happened, it happens, and will always happen, even if all classes are perfect in the future, people will complain.

Rider of the Apocalypse is an amazing HT for DK, they should be more than glad with theirs.

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Tell me you never played Warcraft 3 without telling me. :rofl:

Do a tiny bit of research bud, then get back to me. I’ll wait.

except it isnt, fantasy wise riders is a great tree. its very cool to summon the 4 horsemen to assit you in battle, but as much as positives go. thats it. rider hammers in the very bursty profile of unholy that dragnoflight tried to fix with its multiple unhoy tuning back at the start of aberrus season, while also being rng, troll bane on sang week will just be incredibly annoying, not to mention introducing more pet ai to unholy and new pet ai to frost. the issues go on, as much as i agree with the idea of “people have their own agendas” i can 100% tell you that riders and dk isnt that.

i would like to not derail this thread more than it already has.

You don’t see

warrior heroic leaping or charging in and out of moba to do damage and keep a damage buff up do you?

Ret pally riding their horse in and out of mob to keep damage buff or so damage

WW monk rolling in and out of mob to keep damage buff and do damage

Rogue using their hook and going in and out of mob to do damage the only thing they do is shadow step every 30sec and use vanish when is off CD (2min) to do use more ambush which does more damage as a ability not a damage buff they do have to keep doing this to keep a damage buff

DK going , SV feral druid Ench shammy same thing they all don’t have to dash in and out to do damage and keep a damage biff up.

Some dungeons and raids fight simply don’t allow you to do that and also moving in and out you can easily get rush into another pack of trash and pull it wiping the group or del rush into avoidable damage and some fights simply due to design you can’t keep using fel rush.

No one is saying DH should not move at all what people are saying is make us like all other more where we don’t need to keep getting in and out mobs to do damage

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You probably didn’t play it indeed.

Anyway, you were wrong about everything, and made a lot of senseless headcannons. Good luck on your dreams of being Illidan. Not happening.

This HT fixes DK’s lack of mobility quite a lot, and also Mograine’s Death and Decay will be very helpful. I don’t like the burst rotation either, it feels very 2015, but saying the HT is bad is just a lie, it’s an improvement, even if not a perfect one.

Warrior, paladin and monk aren’t demon hunters. And the only class that is remotely relatable to DH there is monk with their Roll (which is getting reworked btw), and it’s also a class that moves a lot, regardless of not having a buff when they do. DH getting a buff for movement is an advantage, not the opposite. It’s simple as that, if you don’t like it, don’t play it. The class is already fairly easy to play by default, complaining about having to use Fel Rush and VR is just illogical. You will use them anyway, and you’re complaining by getting a buff when you do?

The movement build is good at making Havoc DH a bit more complex to play, it gives nuance to the class.

Ok, so we can remove 50% of DH’s mobility to begin with, because no other class has the mobility DH has, not even monk (it’s a shame they don’t). This just shows how the majority of DH players are just being spoiled. Not to mention Momentum stacks up to 30 seconds…

DK, hunter, druid and shaman don’t have 30% of mobility DH does. None of your arguments make sense. These classes’ mobility aren’t comparable.

morgaines death and decay is on a rng chance. you wont get morgaine when you need him and the dk mobility issue isnt really a issue that needed to be addressed. these are beans compared to the design and profile issues of both frost and unholy.

The same reason disengage exists for hunters.

Movement to deal with mechanics is great, such as abilities like vengeful RETREAT. “No-movers” are fine with this. Movement to incorporate as part of an offensive rotation is entirely different.

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Probably depends on the community, most people who I saw enjoying it were PvPers. Perhaps San’layn (Unholy) and Deathbringer (Frost) will work out better for PvE. It would be a shame, actually, San’layn doesn’t really fit Unholy much in class fantasy terms.

Hunter is a ranged class and they don’t get dashes. Disengage existing means nothing for DHs. Yes, VR is often used to position yourself back, to back down, though it has a very short cooldown (and getting enhanced in TWW).

The whole DH design is movement based, if you disagree with this you are basically ignoring the basics of the class. The class literally has double jumb (not even monk does) and a glide. And we don’t have only Fel Rush and VR, but Felblade and The Hunt. The class was and is designed to move.

“No mover” DH doesn’t exist.

Not when 50% (if not more) of the class active spells are literally movement spells. The class moves naturally, getting a buff for doing this is nothing but an advantage. If we were talking about a class with limited mobility it would be different, but we are not.

Riiiight… Whatever helps you sleep at night bud.

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