Conduit of the Celestials Windwalker Monk Initial Feedback:
What I liked:
Xuen Interaction with Tiger Palm - This has been something we’ve been asking for and I’m happy to see some implementation of it.
What I didn’t like:
Another Button on the pile - With WW already being at the maximum of buttons to keybind/track, adding another CD that is possibly desynced from all of our other CDs seems strange as an introduction. Is it possible this could be changed to just happen passive when we use our respective Celestial instead?
RJW interaction - RJW is one of the most despised abilities among the WW talent tree for good reason. The design of the ability for WW doesn’t make any sense in a spec that is GCD-locked (CD and duration are tied together and decrease with haste).
Yu’lon’s Knowledge has the potential to create an RJW build much to the dismay of many WW players who audibly groan when they hear its the correct choice. It definitely seems like the most ‘build defining’ of the introduced hero talents on the Conduit of the Celestials tree.
Without seeing what other changes TWW is bringing to WW Monk, this is a head scratcher.
Jadefire Stomp Interaction - Following the theme, JFS is by far the most disliked ability for WW players and seeing a node that encourages us to use it more often is going to lead to headaches if the ability is unchanged (hopefully removed) for WW going forward. Currently, you only want to press JFS to refresh JFH (Jadefire Harmony). As a result, it doesn’t dominate large parts of your rotation currently. If August Dynasty introduces a need to press the ability far more often, you’re going to see this negative feedback about JFS pop up way more often.
Unity Within - I’m not really sure what the point of this capstone is? I believe I understand how it functions. When you use Celestial Conduit, it turns into Unity Within and allows you to press it for 4 seconds to summon the celestials, but why would you ever not want the Celestials immediately? If you press it late in the channel, do the summoned celestials have less duration?
Heart of the Jade Serpent - I find it odd that this isn’t tied to an ability cast or something. It’s entirely possible that you will often proc this at inopportune times and waste the value given from it. It also adds yet another thing you need to keep track of for WW.
Concerns of Scaling/Longevity - With a large chunk of the middle tree concerned with damage procs and there not being much damage allocated anywhere else on the tree, I don’t understand how this tree is going to keep up with the other option, Shado-Pan, in Single-Target situations.
What I need clarification on:
How does the extra duration for RJW from Yu’lon’s Knowledge scale with WW’s RJW? Is it a flat duration added onto it? If so, does it retain the damage interval inherited from the hasted RJW?
How do overlaps from RJW function? Is it one buff with multiple stacks or individual buffs? Does each instance of RJW deal damage or does it just do one big hit based on how many stacks you have?
Is Celestial Conduit’s channel hasted? If it is, in which way? Does it deal its damage more quickly or does it increase the number of ticks during the channel?
For WW specifically, do the Storm, Earth, and Fire Spirits cast Celestial Conduit? If they don’t, is the damage of Celestial Conduit increased while SEF is active?
What I’d like to see:
More interaction with the Celestials themselves! Maybe some permanent summons or something? Really lean into the bond between the Monk and the Celestials.
Perhaps make the Celestials that aren’t normally useful for WW better during the proc? Currently Niuzao and Chi-Ji are pretty lackluster for WW specifically.
Maybe we get some sort of buff while our Celestial is active Ala Invoker’s Delight?
Overall, I’m concerned with the tree for WW as it seems to rely heavily on procs to get its damage in Single-Target situations. In AoE, it encourages a playstyle with RJW that many people loathe. And having an additional button to keybind/track just seems unfun in a kit that is already so bloated with buttons like this. However, I do think the theme is fun and could be improved in a way that is exciting.