I recently went back to WOTLK Classic and experienced myself the new Dungeon Finder Tool. While it is great to see organized play getting a new addition, it comes with serve problems that I observed while I was partaking in it.
Community Requirements inside Titanrune Dungeons (Gamma Protocol)
Every so often I encountered players with a relative low Ilvl / “Gearscore” compared to the other players in the Group which resulted in a bad behaivour of the rest of the group.
It was not rarely the case that those players with low ilvl (around 4000 GS) were bullied for signing up to the dungeon or getting immediately kicked for it.
While I understand this is a community run issue it presents a problem due to Titanrune Dungeons (Gamma Protocol) presenting the best way of gearing up for returning and new players. This is especially the case due to other queue option not being saturated enough to be a valid option.
Suggestions to solve this:
- Enforce a minimum Ilvl scaling inside dungeons, so players with less gear won’t present a “burden” to the rest.
- Enforce a general ilvl scaling upon all players in a dungeon to present an even playing field and keep the content longer fresh.
Random Dungeon Finder Tool present too many options to the player
Currently we have following options presented to a player:
-Titanrune Dungeon (Gamma Protocol) (General the Default option that gets played)
-Titanrune Dungeon (Beta Protocol) (You can find some here but it’s very rare)
-Titanrune Dungeon (Alpha Protocol) (Not played was over a hour in queue)
-Heroric Dungeon (Current Starter Option for fresh 80’s)
-Normal Dungeon (Leveling)These are five different queues with two (Beta and Alpha) of them not being used by the Player base, which creates a steep jump in difficult for players if they try to find players to play with. Players are basically getting forced into Gamma after Heroic due to not having enough players to saturate all queues.
Suggestion to solve this:
- Remove Alpha Protocol from the queues alongside with Beta Protocol.
- Add Beta Protocol rewards to Heroic Dungeons to help players to gear up for Gamma Protocol.
Gamma Protocol - Players forget about NPC Buffs
Personally the addition of those buffs present a lot of fun when players use them. Every so often I encountered players who simply didn’t know about them or selected the wrong buff for their role.
It creates a very frustrating experience when the Tank forgets about his thorn buff, which will result in him losing aggro very often.
Also, a group wipe often means all players will have to select the buff again after running in, which not so rarely results in players forgetting about reapplying them.
Suggestion to solve this:
- It would be great if those buffs last over the death and get reapplied when phasing into the dungeon.
- Maybe add a barrier similar to retail Mythic Plus (before the key starts) which prevents players from starting the dungeon as long as they don’t select a buff.
- Only offer the buffs suited for the role.
Hope this is some valuable feedback,
Yumuros-Thrall EU