Feedback: Cauldron of Carnage (Heroic)

Testing for Cauldron of Carnage (Heroic) begins today at 12:00 PT (15:00 ET, 21:00 CET).

Please use this thread for feedback and bug reports regarding this encounter or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!

clash stun duration could be longer so more classes could benefit from the 2t cleave. right now for some specs its already halfway done by the time setup is done

Monkey side felt fine, obviously the HP of the boss is still way too high for what it is.

Dino side still does not feel quite right for a second boss. The Scrapbomb just isn’t worth playing and we just rotated through immunities and tank soaks. The pools also seem a bit too large for a second boss as well, if we’re meant to actually play the fight for 10 minutes.

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Scrapbombs could be placed inside existing fire, which seems to be a common problem with the new circle mechanics.
(Oil canisters on mythic Vexie can land inside oil slicks, forcing you to soak damage, feels unusual for a blizzard designed fight).