Please fix the social parts of the game.
Please add a like button after any type of group content (dungeon, pvp, etc.). Use the network graph generated by likes to group people together e.g. more likely to get matched up in PvP and able to filter in LFG tool by a metric generate by the graph.
Please add incentives for more healers and tanks to play the game. Throw gold, crests, and augment runes at them.
I’ve often wondered about such a system. I don’t know if I like the idea of such a system lending itself to higher group priorities, as that seems easy to abuse. But just as a means of simple kudos could be nice. I recently had two spectacular tanks in back to back timewalking dungeons. While I did give them each a /cheer at the end, something more substantive could be nice. Like maybe I get to give them a vote for mvp at the end. And if they get enough they just get told they were mvp. That’s it.
People are not really nice in game, so why would you wanna interact with players
The social part of the game is only going to get worse with housing.