Hello
This post is mostly from personal experience and how i see devs are struggling every patch/tier to make Holy Paladin more “cast” more " melee" and holy power playstyle problems that has been facing for a lot of tiers. I should say, Mistweaver devs are doing a wonderful job mixing hybrid combining both casts and melee style for monks. I had taken inspiration a bit from their talents and playstyle into how some Holy paladins could benefit as well. Some Talent changes are suggested as below:
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Divine Favor should make the next Holy Light/Flash of light instant cast instead of an 30% reduced cast time. This will still rely on Holy Prism Cd(30sec) and it will surely increase the usage of both Flash of light and Holy light. This inspiration comes from Vivacious vivification(Vivacious Vivification (Every 10s, your next vivify becomes instant and its healing is increased by 20%) that monks have to have insta vivify casts.
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Hand of Divinity, should be insta cast 2 holy lights and these 2x Holy lights to cost no mana. it is 1.5 min cd for a reason, make it a worth pick for a 1.5min CD.
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Make the cast-abilities Flash of Light and Holy Light to generate Holy Power by default. It is weird we need to talent into Tower of Radiance so our cast abilities generate Holy Power on a Spec that is a gaining resource and spend holy power.
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Tower of Radiance could be a talent which you gain tower of radiance buff for 15 sec, Healing or Damange abilities have a chance of Tower of Raciance, for the next 15 sec the next holy light/Flash of light heal a second nearby ally by 30% of the healing Or your next Crusader strike casts an extra Crusader strike.
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Make Tyr’s Deliverance a hybrid based inspiration of Sheilun’s gift. Make every x Holy Power spent to empower Tyr’s Deliverance to cause an AoE healing initial to a target and 2 nearby allies for %SpellPower and WoG/LoD/HolyLight/FlashOfLight heal for an additional 12% for 12sec.
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Boundless salvation could be an extension of Tyr’s Deliverance and it now Tyr’s affects 2 extra allies.
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Make Spending holy power rewarding, Relentless inquisitor should be a talent that should be able to be picked earlier and it should be added “ Spending holy power grants you 1% haste and reduces your mana spent on holy power per finisher for 12 sec, stacking up to 5 times.
This is of course open to discussion, and improvements of the so-changes suggested above.
Above all, make the player to choose, if in that scenario or type of content they want to cast more-less or just use some more melee abilities, this by the suggested Tower of Radiance, insta-cast by Divine Favor talent and a change to Tyr’s deliverance, can be of inspiration to make Holy Paladin a bit of a Hybrid spec as Monks are being developed to.
And to encourage devs to brainstorm with their monk developer buddies to get inspiration.
This post is hopefully used to inspire to some changes and anybody is much very welcomed to write anything.
Well-met!
Crisette