As a mage without iceblock ready, its op. I’ll complain about 15 secs without any way, shape or form being able to get out of fear after being hit a load of times. Poly = 1 hit you’re free. Get your facts straight.
Just because mages have a bad match up against warlocks and you’re tired of having undead locks eat your corpse, it doesn’t mean that anything is broken or bugged.
Lol how long does polymorph last? And once that’s broken, can you cast it again? While your target is a fluffy sleep, do you start getting ready to cast frost bolt, frost Nova, and crit your cone of cold for that easy W? Or maybe you prefer to bake out a long pyroblast, instant cast another pyro, follow it with a fire blast and then arcane explosion any 10% hp or so that your former sheep is still holding onto?
Also, sheep fully heals the target and will break on damage. Fear doesn’t break on any damage, doesn’t heal you, and has a good chance of sending you through the world or get stuck.
Just saying in Classic fear was not balanced to break. The thing about classic it was cookie cutter pvp. Where warlock design would beat mage, and Warrior design would beat warlock, and mage design would beat warrior etc… etc…
I’ve had my fears break plenty of times in pvp during 1v1’s and no it wasnt trinket’d or wotf’d or dispelled or ground totem’d or tremor totem’d. Sometimes it will break after the first dot tick.
Fear is definitely broken, its the whole reason i rerolled my warrior to undead in vanilla. But no major changes like that are happening man, just gotta deal with it.
it does break on damage, the damage threshold is just higher than other versions, not quite sure how it works in classic exactly but if do enough damage in a small time frame it breaks early, if you just use corruption and curse of agony with no direct damage it last the full duration most of the time