FDK PVP in patch 8.1

Are frost DKs still going to be horse doodoo in 8.1? (PVP)

Bantha poodoo makes better fertilizer than horse doodoo. Just sayin…

At this point Blizzard is just dancing around the idea of giving F DK a fighting chance. Nerfing some things while buffing others. I can see the gears of what they are trying to do working, but all they are doing is greasing a rusted wheel

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Pretty much still doodoo

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The main issue with Frost is that it still has the Legion PvP tuning nobs.

Sindragosa Fury hits for 38k in PvE with no CDs
Sindragosa Fury hits for 9-11k in PvP WITH CDS

BoS deals 18k ticks in PvE
BoS deals 3-4k ticks in PvP

This was tuned that way in Legion because of Frosts dmg but right now, since frost has horrible survivability, mobility, CC and Utility you cant have a class Cannon with no Cannons.

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Yeah Frost is still a no go in PvP in 8.1. Once BoS is nerfed and Oblit spam gets buffed it’ll be better.

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Hmm, funny how everyone saying dont try frost for pvp in 8.1 on this forum all have no arena experience this season on their armory profiles. I’m normally not one to sling mud, but it just disappoints me seeing all these people disparage a spec without even having the experience to back their claims.

I’ve played frost up to just under 1800cr this season without the coming buffs, and this is my first season trying rated arenas (returning player.) It’s not as bad as everyone says. Find the right comp, find some partner’s who will give you a shot, and just work at it.

In 8.1 we’re gunna be a lot better. With the right build we have top tier sustained damage, and we’re already pretty hard to kill through 4 defensive cooldowns and constant death striking. On top of that we bring something unique in the form of Heartstopper Aura (and Delirium) both of which are getting buffed in 8.1.

Don’t let haters and uninformed forum-goers make your choice for you. If you like frost dk and want to play it in pvp, do it. If you’re a semi decent player you’ll do fine. If you’re a bad player you’ll be a bad player regardless of what spec you are and it will show, likewise if you’re a good player you’ll be a good player regardless of spec and it will show.

EDIT: Now that I think of it, though, you guys can go on thinking its ‘poodoo’ and never touch it, if you really want. Just means less competition for me :slight_smile:

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I’ve played Frost to just under 2k this season (3v3). Currently @ 1800. It seems for every 150 CR I gain, I tank 100. (Not blaming the meta. I hadn’t played since Legion Season 6. Spent most of this season just getting used to the changes, shaking the rust off, learning the current meta, etc. Tanking has mostly been due to bad PUGs.)

I was 2300 in Legion. I came back to get my 2400 and push Glad (which are both the same now, makes it easier). After 1000+ matches, a few observations:

Frost DKs are definitely in a rough spot, PvP-wise. However, I don’t think FDKs are as bad as people think.

FDK damage in arena is disgusting if set up properly. Running Breath build, my burst dmg is higher than any other class. Overall/sustain dmg is below DH but above Warrior.

Even in less than ideal conditions (like only stacking 2/3 of the enemy team for burst) FDK dmg is no joke. For example, pre-season BfA I killed Supatease in skirms. 2nd match, I equaled his damage – an R1 Boomie (though we lost the match) – https://www.twitch.tv/darkbadgerpvp/clip/ArtisticExpensiveSushiMcaT

In addition, we have Asphyxiate/DK HoJ back! I’ve gotten so many kills from this. Offensively, FDKs are just as strong as ever imo. And arguably more dangerous with range stun (which frees up Grip for an additional interrupt).

We also have one of the most underrated and OP utility abilities in our toolkit, Chains of Ice. A spammable, 30-yard, 8 second, 70% snare that doesn’t DR. This, plus Grip, is how you stack and make enemy teams eat BoS.

The only issue has been survivability. Versus certain comps, especially cleaves (Turbo) or physical comps like KFC (where AMS does nothing), DKs are pitifully squishy. I’m tired of Turbo shredding thru all my defensives and my healer’s CDs on the opener.

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Been bouncing around 2.4-2.1 this Season. Frost will still be bad, but slightly less bad with the changes. It simply doesn’t have the tools to make up for the on par damage with other classes with more utility like warrior/rogue etc. Unholy is looking great though from ptr.

A man after mine own heart. I agree with just about everything you’ve said. I would like to say I don’t use breath and would go so far as to say I don’t think its in an ideal state for pvp currently.

Instead I focus on obliteration and gathering storm, which pushes my sustain damage way up there with the top guns like DH and boomie, at least the ones I play against. Whatever works though.

This is one thing I would actually like to dispute. I’m always the last person to die on my team personally, is the most I can say. If I die first, it’s almost always because I screwed something up along the way, or my healer just really dropped the ball. Death strike just keeps me up through…everything.

I’ll try to keep my thoughts on this short, because I could go forever. Frost has more runes/runic power generation than unholy naturally, and is able to keep people in melee range more naturally (looking at you Delirium,) meaning you both have more death strikes and an easier time setting death strike up.

But more than that, obliteration build specifically both has more resource income naturally than BoS builds because of the talents built in mechanics, but also favors haste for dps output (at least when paired with gathering storm it does) which is doubly more resources for death strike.

I think we have a couple problems still, but from my experience surviving hasn’t been my problem. I have a constant flow of runic power for death strikes, and am able to play so I always have SOMEONE in range to use it.

Not so for unholy though, and unholy is generally what people refer to lately when talking about DK in pvp, so of course it makes sense people are calling DK squishy, but I dont think thats the whole picture.

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reduce the time of Asphyxiate plis

Playing a mix of unholy and frost in the 1800 range right now. Unholy seems like it would pair well with a few comps but definitely not working out with boomkin. Frost is up in the air with other classes, but damage is the lowest I’ve ever seen it. I’m struggling to do half of the lowest damage above me. It’s nearly ALL dot damage…

Holy crap it feels bad.

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While I think unholy is better than frost, and it should be. Frost isn’t garbage in pvp just squishy. The problem is people are comparing it to it’s recent incarnation in legion where it did enhance shaman burst for quite a while. That was an outlier. Frost is also at a disadvantage because healing requires coordination to kill and you’re reliant on your teammates bringing that because you have no necrotic or mortal strike. I think they miss the mark on dk. They should be hard as hell to kill isn’t that their “class fantasy”? Shouldn’t I be able to fight somebody 1v1 on the other side of the arena and they need their healer to come help them?

frost has always been a bursty dps spec which why it is favorable within a lot of the dk people , unholy is a overtime dmg that i do not like

Yeah still garbage…maybe worse.

Yeah Frost DKs need a single target buff to Obliterate and Frost Strike in PVP. Breath of Sindragosa is also way overnerfed in PVP, ticks for nothing basically. Losing Overpowered Rune Weapon sucked but then again, they made the ability worse anyways because it also reduced the duration of Empowered Rune Weapon. Hope Blizz tunes Frost DK in PVP soon.

they just need to add damage to Obliterate in Obliteration so it doesnt make BoS OP.

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I’d be happy with more upfront damage and less DOT/auto attack. We have a role to fill if we can effectively burst. Obliterate and Frost Strike do absolutely nothing and howling blast on rime isn’t really making any healers nervous either.

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