Favorite Quests of TWW!

I really want to hear everyone’s favorite quests from TWW and why! The quest from DF where you spoke with the old dwarf and listened to his stories really changed my perspective on quest text and now I am super interested in quest writing and side plots. ITT post your favorite quest lines from TWW and what made it stand out to you! I’ll start:

Decommissioning Darkness:
It was going along just as another quest to me, but then the twist at the end pulled at my heartstrings. I don’t want to spoilers it, but it became a sweet quest line at the end. That quest has more humanity than you sometimes see in the rest of Azeroth.

Your turn!

4 Likes

TWW has been my favourite expansion since Legion purely on the quests alone. There are so many that I absolutely love so I’m sorry… this is long.

Isle of Dorn

  • Mourning Rise - This one really hits deep for anyone who has lost a loved one to Alzheimers or Dementia, the parallels were very clear despite being a more fantastical interpretation and it was executed quite beautifully.
  • The short chain regarding calming the Cloudrooks that outlines how they are reborn from the elemental plane. This was also explored in my favourite part of the campaign with the Stormrooks. I’m a lover of all avian species IRL so this was especially cool for me.
  • The Boskroot Basin area was also very interesting both environmentally and quest-wise. I thought this offered a potential avenue for Earthen Druids in the future. The Freysworn are very interesting to me!

Ringing Deeps

  • The quests investigating the Mistlurkers - This was a fun little mystery! I liked that it encouraged a lot of exploration. The Ringing Deeps is my favourite zone aesthetically, especially the Southernmost parts so it was fun to be sent on a quest that encouraged exploration of these areas.
  • The quest helping Batzvara to honor the deactivated Earthen as well as her fused. - I liked being actively part of the quest and reading more about how the Earthen honor their departed.
  • The questline with Alhainr, slaying him but then returning his skull to be reborn. It was funny (The quest title: Put it Back, Put it Back!) and I also would’ve loved some more lore surrounding this wild spirit (or whatever he is!)
  • Not a quest, but I thought the Shoeduck dialogue was also very funny. (I love Goblins!)

Hallowfall

  • The “peculiar fish” questline. I loved this one so much, and it had some very interesting dialogue regarding potential benevolent (or at least not entirely antagonistic) Void entities within the depths.

Azj-Kahet

  • I loved all the quests including Gazlowe, I thought the dialogue with him pretending to be dead near The General (who knew the entire time he was feigning death) to be quite funny.
  • Similarly, the town of Mmarl and how the Niffen there are different/similar to the ones we know in Loamm. I liked the dynamic between them and the Goblins!
  • All of the Haranir quests, the worm one was really cool and I also really enjoyed exploring the areas with the Black Blood and the Unseeming.
  • The quest with the spiders and the poor folks of the expedition (I’m sorry Arthur!) I am not arachnophobic, but this one gave me the heebie jeebies! Reminded me of some of the older Cata-era Forsaken quests in Hillsbrad Foothills. Very creepy!
8 Likes

Mereldar’s Light, where you entertain the orphans, along with Alysa Bowblaze’s questline.

It’s not often that WoW focuses on the consequences of prolonged conflict, and it’s understandable why. If it did, then the Horde and Alliance should’ve run out of people by the time of Mists of Pandaria.

But the Hallowfall Arathi genuinely feel like a people on the brink. These people were initially an army that intended on finding a war, and were forced instead to carve a home out for themselves, struggling to define themselves when they’re separated from all that they hold dear. There’s something about the orphanage being built for the sake of one wayward child, before eventually serving as a home for dozens of innocents.

Although Aylsa Bowblaze brings this sense of innocence into question. Not to imply that there’s anything nefarious going on with her, or that getting vengeance for her family is in any way, shape, or form, a bad thing. But I wonder if her capacity for violence and cunning is somehow indicative of an Arathi culture that isn’t desperate enough to open itself up to Outsiders.

That while there is a jokey element of “look how unhinged this kid is”, there’s an undercurrent of something else. Given what we’ve glimpsed, I think Arathi norm in the situation is that there’s a child pursuing vengeance at all costs, whereas the deviation from that standard culture is when she lets the player assist her in her quest. After all, we offer to help, she doesn’t ask us. She returns to the orphanage decked out in armor and with a sword, and the caretaker asks only where she’s been.

Which says a lot, I think, about the true nature of the empire. But I digress, fantastic quests all around.

7 Likes

Hmmm, woh there so many but if I have to pick I say the quest that actually addresses the PC choices of race and Class…

Quests I found so far in post are apparently:

Mage: Conjure some Food for the Innkeeper in Gundargaz
Warlock: Also in Gundargaz, follow the Trail of Felblood and kill a demon that escaped from the dalaran prison after its fall.
Evoker: North of Gundargaz, “evoke” a forge with your flamebreath.
Priest: Blesses a few building in Gundargaz too, almost for got that one.

I think there are monk and rogue ones people mention exclusive texts and actions for them…but Im not sure.

Obviously my favorite were the quests Suspicious Minds, followed by Prove One’s Mettle given to dark classes and races.

These may not be so impactful as others that pull at your heartstrings the first time done, but IMO they are just as important because it immerses the players who mostly just grab quest and go… it’s like it pulls you back into the WoW story even if it’s just for a bit. Its refreshing and immersive from the norm of gogogo mentality one ends up having when doing quest over and over again. (IMO)

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The spider cave quest with the undead guy. It was horrendous, I loved it.

The strange fish quest in Hollowfall.

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Has to be the kobold stuff, It is always great from Blizzard that they are able to evolve the critter races into serious people eventually.

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So far its been the quests that acknoledge my class and race, although other people have mentioned those so i’d like to show out a npc in the webbed city who will threaten you if you’re undead cause the nerubians blame all undead for the war of spider

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the best content is always that makes your choice of race, class and faction stand out. Neutral contents is all fine and dandy but it doesn’t make your character feel special.

Blizzard has to step back from this faction neutral writing and bring back the factions in a big way, Bring back the class halls with new stories and continue to release content for individual races.

They also stop trying to make every character a superfriend of Anduin as its just boiling out any personality these characters once had.

2 Likes