I’m trying out Deathstalker right now, and let me just say…
it needs work.
Okay, look, I get it, it’s still early access, they may change things, but the fact of the matter is, they need to change the way this works.
As it stands, in single target, it’s fine. I say that in terms of open world content. Against multiple targets, without any way to reapply Deathstalker’s Mark without using Vanish, a good chunk of the tree becomes pointless.
Hunt them down? No mark, no extra damage.
Clear the Witnesses? No mark, no extra damage.
Singular Focus? No mark, no extra damage.
Darkest Night? No mark, no extra damage.
Now, I have not looked over every other hero talent tree for every class, but it seems like having over a third of the talents be unusable if you can’t, for whatever reason, Ambush from Stealth, makes Deathstalker as a Hero Talent tree much less… usable than other trees.
Like, I’m not seeing the same scale of problem with the Stormbringer tree for Shamans. (I haven’t played my Shaman much lately, so I could well be missing something), but there doesn’t seem to be a “Oh, you didn’t have Capacitor Totem down, a third of the tree doesn’t work.”
Now, what would be the fix for this?
Honestly, the simplest fix would be to have Blindside Ambushes apply three stacks of Deathstalker’s Mark if there are none on the target. That would solve the “Vanish is on cooldown” problem, let us apply in mid-fight when it procs…
Because otherwise, you know there’s going to be dungeon or raid bosses that we just will not be able to do this on, because of mechanics, or phases of the fight.