Fade & Greater Fade in a Castsequence Macro

I am trying to create a simple castsequence macro that changes the button to Desperate Prayer after I cast Fade. The issue I run in to is that I like to use the Greater Fade PvP talent which replaces Fade so a normal castsequence macro will break when I go in to a Mythic and it becomes just “Fade” again.

Is there a way for me to account for this? I know you can set conditionals for normal talents but not sure how to do it for PvP talents.

Here is what I tried:
#showtooltip
/castsequence reset=45 Fade, Desperate Prayer
/castsequence reset=45 Greater Fade, Desperate Prayer

Edit
Okay so I managed to get this to work, sort of, by adding a /run local. The castsequence works, it just doesn’t update the button to show Desperate Prayer after fade is cast, but pressing the button again within 45 seconds will correctly cast Desperate Prayer.

Not a big deal since I can still see the CD because I have Desperate Prayer on my bar in case of an anticpated big damage mechanic, it’s just not in a priority key binding. If anyone knows a better way to do this that shows the tooltip info please feel free to chime in.

#showtooltip
/castsequence reset=45 Fade, Desperate Prayer
/castsequence reset=45 Greater Fade, Desperate Prayer
/run local G=GetSpellInfo SetMacroSpell(GetRunningMacro(), G"Greater Fade" or G"Fade")

I’m not seeing a problem with just

#showtooltip
/castsequence reset=45 Fade, Desperate Prayer

The default ui automatically swaps out the talented version if you just use the base version in a macro.

Well hell, I thought I tested it and calling “Fade” didn’t work when I had Greater Fade talented but I must have had a typo. Thank you.

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