Haven’t really kept up with everything going on with Classic the last few months and wanted to start the path to 60 again but wondering how faction split on a server effects anything?
Does Alliance just get bullied in the open world assuming most PvP servers are tilted towards Horde?
bullied…no. mass-murdered…yes
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I figured this would be the case but does layering work in the benefit of that or just make the matter worse?
it probably helps, actually.
I imagine the campers are split, whereas you are still only ‘one’. so your odds should be better.
i cant tell for sure - i’m on PVE now.
Thanks for the insight, maybe others will be able to give some input as well.
Really just depends on the server. The three PvP servers I’ve played on were all Ally majority at the time, or still are.
Check ironforge.pro to see the relative faction mix and choose accordingly.
If the faction split is very large it increases the chance of getting ganked, you’re more likely to run into an opposing faction member or two or ten who will fight you.
The larger faction is emboldened by this because there’s little chance someone will happen by to help the smaller faction and a large chance that one of their own faction will be near if they bite off more than they can chew.
The larger faction also tends to get big heads about being dominant and will camp areas the smaller faction frequents. This is especially true when horde are the larger faction because they tend to have long BG queues and will wait them out by doing world PVP. Alliance queues tend to be short so they don’t have much time to travel and do this.
Appreciate this a lot, didn’t know of a site like this existed I’ll have to take a look.
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np!
It’s based on the raiding population from logs, so it isn’t 100%, but it gives a decent idea of the end-game demographics of a server.