Would this not kill two birds with one stone?
Xfers only cause more problems. it would have been much better to have fresh servers and people just re-roll.
Right, and how exactly would fresh servers solved the faction population numbers?
“Faction ratio queues”
Please expand on what problems would arise from faction ratio queues during transfer periods.
Free transfers only made the problem worse. The quick fix hurt both the server that people transferred off of and the server that they transferred to.
Heartseeker is a good example…the server was a new server opened about a month after lunch. It was connected to balanced servers with cues and many people there re-rolled.
As a server grew organically it remained balance with a slight alliance favor.
Then it was connected to servers like Stalagg and of course the alliance came over in the hundreds and thousands. Now heartseeker it’s almost 78% alliance and Stalagg is in far worse shape than it was.
Why ruin 2 or 3 servers when Heartseeker was growing fine organically with rerolls.
Blizzard should have never offered free transfers. They didn’t do it in vanilla and it was three or four months into the game’s life before they offered payed transfers.
I feel you did not even read the entire title of the thread.
I mean, it is the first 3 words…
The transfers could be paired with servers of opposing imbalances.
They have had paid transfers in the game for 13 years now and for most of that time people were still complaining about populations on pvp servers. Do you honestly think that if there was a real solution that would 100% work the way that people think it will that Blizzard wouldn’t have tried it by now?
Letting players know the faction ratio of realms would not help. Players are going to stay on the realm that best serves them. If the realm is Horde-dominated, it would be hard to convince Alliance to move there, especially if they are on an Alliance-dominated realm. You are more likely to make the situation worse because the Alliance on the Horde-dominated realm would transfer to the Alliance-dominated realm, and vice versa.
The faction ratio queues would be keeping the in game balance in check on both ends.
I did friend, but you didn’t read mine.
Transfers are the problem. It would have been better for blizzard to open up 5 new servers and let people reroll, then to funnel 2 unbalanced servers into a new one.
Of course the faction with the fewer players are going to take the easy out and leave.
Then there would be five more “imbalanced” servers and 500 more “omfg my server is DEAD can we get free transfers??” posts.
Again, you are completely ignoring the faction ratio queue part of the OP. The free-for-all transfers that they currently have have one important think missing: incentive for the stacked faction to transfer off. Avoiding a faction queue would be that incentive. The target server would also have the factiopn ratio queue, which would be a preventative measure to stem what you mention about the underdogs leaving (which they are doing with how the system is currently set up)
I’m not.
Instead of heartseeker having 78% alliance, then it would have had 78% horde because only horde could have transferred to it.
Again screwing over all the rerolls and people who are leveling up.
Letting people re-roll gave us a balanced server on heartseeker
Dude, that is the entire point of faction ratio queues, so that would NOT be the result.
You never defined what you meant by “faction ratio queue” in your OP. If you mean that the transfers would be for the dominant factions only, it will result in the same thing I mentioned in my post. It would show what the dominant faction is for each of the servers. Few players would take the transfer from their faction-dominant realm to one where they are the minority.
If by chance it had some positive effect, it would get undone if/when they add paid realm moves.
Perhaps you should better describe your idea in your original post.
So as I understand that this is what you’re telling me…
The target server would only allow so many horde to alliance.
If that’s the case then how would a guild transfer all its members?
It would be all realms having say, a 10% swing allowance.
Example: If H has 11%, then there would be a H login queue until the ratio is brought to that 10% swing allowance in game.
Only those on stacked faction of a server would be stuck in a queue. Giving them the choice of remaining in the queue or transferring to the target server (that would have the opposite stacking issue)
The Queue that the stacked faction would experience would be both the motivation to transfer, as well as be a prevention of the target server becoming further imbalanced.
It is identical to the transfers they have currently, but with faction ratio login queues.
Has Blizzard ever done something to help faction balance? Ever?
Certainly the current “free transfers on Classic” are not about faction balance. They are only about ending queues (too many players on some servers).
Maybe Blizzard doesn’t believe that the game-makers can create faction-balanced servers.
Or maybe Blizzard has a firm policy of “no faction favoritism”, and that means they will never limit free transfers by faction.
You mean besides cross realm BGs and the rest of the similar bandaids?
It was done on PSs and it worked. “Believing” has nothing to do with it. It was demonstrably done in practice.
Then why did they implement cross realm mechanics?