Explosive Affix - No longer a "healer" problem, well maybe

So how do people feel about the possible changes for explosives that Blizzard is discussing? I was always of the opinion that it was a group affix but I was 100% willing to kill all the ones I could manage (usually top % by the end of the dungeon). But so many people insisted that it was the healer’s responsibility. Looks like Blizzard may not agree: “We are discussing a redesign for the Explosive affix to shift responsibility away from healers.”

Thoughts?

It sucks. As a demo lock im not doing dungeons during explosive weeks.

Strange. The forums had me convinced that the version we saw on day 1 of the PTR was guaranteed to be how it went live. But now you’re telling me they’re still working on it? I don’t know what to believe!

3 Likes

Considering Afflicted and Incorporeal are both likely to be predominantly healer affixes, we don’t need explosive being our problem too.

The new version of explosive, assuming it’s properly tuned, sounds kind of interesting to me. It certainly sounds better than what is on PTR now, that’s for sure.

They should really make explosives cleavable at this point though. With the increase in HP, they don’t need to be totems anymore IMO. Some DPS abilities that are used in pure ST situations don’t hit them even if they’re the only mob alive. That’s a problem.

Couldn’t they just have a little tether animation from each affix that spawns to one of the players.

Whatever is required to defeat the affix, the player that is tethered too it will do 3x of the requirement more towards it.

They could then tailor each affix to what role/s they intend to hinder by making it only tether to those roles.

Wouldn’t work for all affixs but I’m sure it would be handy for a few.

That doesn’t make a lot of sense because none of the affixes are targeting a specific role. Multiple classes have CCs that would work on Incorporeal and multiple classes have the capability to deal with afflicted. Healing is just one of many solutions for the afflicted affix.

In my opinion, affixes should never be designed to target one role or only have 1 solution.

I actually don’t hate that

I mean, healer dps globals were only one of many globals available to deal with current explosives, and we know how that worked out. 100% guaranteed, groups will expect healers to solo that affix.

Unless they make Explosive targetable by macro, it’ll still become a healer problem, because I won’t be touching the explosives, so it’ll just make the fights even longer and thus a healer problem again. :stuck_out_tongue:

I have severe issues targeting the explosives as it is. I do my best, but it just doesn’t work most of the time.

If you look at the design of the affixes (certain ones effect only tanks, certain ones can be countered only by healers, certain ones aim specifically at ranged) and the fact that explosives appear conveniently only where mobs are located, you quickly realize it was intended to be primarily a MELEE affix. The melee however, quickly shoved it off onto everyone else in the group. The fact it’s being changed underlines even more to me that Blizzard believes this affix isn’t being fought in the way they intended.

Having just last night healed a key where the rest of the group was barely touching a single explosive, I predict this just became a healer affix in an unintended way.

Not to mention you don’t really want hunters with ranged auto-attacks to be trying to side target things all over the place which might poof disappear right when they click leaving them to potentially click something at range which otherwise wouldn’t be involved.

I’ve washed my hands of what I call “boom balls”. I simply won’t run keys those weeks. (I already almost don’t.) The affix has been beyond ridiculously annoying since day one. I’m tired of needing special addons to help deal with just that. I have never found it fun/engaging in any of it’s forms on any character.

In regards to what I said at the top of my post, it’s oddly a heck of a lot easier to deal with it… ON MY MELEE. Gee, maybe because that’s the group for which it was designed.

Making it shield for health will still likely result in people just ignoring them and just dumping AoE into the shields. They just can’t seem to wrap their heads around the idea that swapping targets to do ST in an AoE pull is WILDLY unfun and inefficient. Just kill explosive off, already.

“Wouldn’t work for all affixs but I’m sure it would be handy for a few.”

I don’t think they intended it to be a healer affix, but groups generally think healer globals are the least valuable, whether accurate or not, so we get stuck doing all the stuff nobody else can be bothered to do

2 Likes

Exactly. It’s going to become a healer affix because we’ll have to heal through it. (sadface)

Nobody was saying that, but we get your point. Just take whatever they give us and shut up.

The problem isn’t that they’re still working on it. The problem is that ANY version of what they’re showing us, no matter how much tuning it gets, isn’t what most of us are asking for.

depending on how bad the shield is and how often they spawn, chances are people will now ignore it and just dps thru the shield. And if the shield is dispellable even better.

Also I do like this change

• Keystone Affixes

  • ○ In addition to the above, we are also discussing a change to the progression of affixes on keystones. With item rewards now increasing up to level 20, we’re evaluating which levels affixes are added to keystones. Our proposed change would delay when affixes are added to keystones. This is to give players more time to acclimate to baseline dungeons before additional mechanics come online, and to better match the complexity of a Mythic+ dungeon to the rewards it offers.
    • § Keystones would gain their second affix at level 7, up from level 4.

      • □ Spiteful

      • □ Raging

      • □ Bursting

      • □ Bolstering

      • □ Sanguine

    • § Keystones would gain their third affix at level 14, up from level 7.

      • □ Afflicted

      • □ Incorporeal

      • □ Explosive

      • □ Entangling

      • □ Storming

1 Like

I vote that we remove explosive.

4 Likes

Yes, and being unsatisfied with anything short of “here are your keys with zero affixes” (which is invariably what I see “most of us” asking for) is why that sort of feedback gets ignored.

what a surprise, changes from the ptr.

good thing the whole forums doomered over the first look of these on the ptr

Its a Paladin problem :smiley: