Exploration Mode

I saw your post on player housing and i just want to point out that Pandaria had the first iteration in the Halfhill Market (which was a good first step that could be expanded upon

player housing

halfhill market in pandaria is the perfect first iteration

to expand on it, we should be able to build one near our capitals (in friendly/green territories) and allow racial buildings

A few locations that i can think of:
Sathriels Haven, the NPC can go bankrupt or killed by something and you get their land
Ruins of Silvermoon, maybe tidy up half of it to minimize questing disruption

Phasing: you will always only see your own house unless in someone elses group and you’ve set your view to the party leads (same concept as WoD Garrison)
But, when at a house that is not on the same plot as yours (such as barrens) you will see a randomly generated house, unless in group with someone who does own land there

You will never be able to see someones house unless you are grouped with them

The house can be expanded to include a farm that can be updated with a seed/calf vendor for current exp mats, infinitely increasing replay value and keeping it relevant but optional
Farmland can be used for crops or meat or RP props (Halfhill Market allows user to plant and grow trees. When harvesting these trees you get a consumable item that lets you plant a tree anywhere in the game for 3 min. They provide no buff and you cannot interact with them. Pure RP prop)

The house can also store tools to make other props, such as tents, beds, boxes

Trophies for more customization as well as other knick knacks (flyin tome, belf hookah)
Can include banners as well.

One mount parking space

The RP Community Megathread - Wyrmrest Accord - World of Warcraft Forums (blizzard.com)

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