Exploit in Elwynn

I love clever WPvP more than most, but there’s a crew dedicated to camping the house East of Goldshire and trapping people in the chimney via grip/teleports which you can’t escape without hearthing. Again I applaud it, but they’re hitting noobies who don’t even know the game and probably quit inside that chimney lol. Let’s fix some of these since I know this one has been around since…well forever.

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Samcarter,

Gather up the names of every player involed. Put all this in an email to hacks@blizzard.com and let Blizz do its thing.

You can also report them in game: right-click report. Seriously, do it. Make the details short and to the point. Again, let Bliz do it’s thing. Be patient, investigations take time.

Edit: One more note right click report every single time you see them do it. This puts together a picture that Blizz can use as data is collected at the time of the report.

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I don’t mean to be that person, but this sounds like it’s working as intended. Grips and teleport abilities are supposed to work that way. It’s also not like the players doing it are exploiting to get into the chimney, aren’t they just using their flying mount?

Blizzard is likely going to tell you, or any individuals reporting it, to “turn off War Mode.”

I don’t see what Blizzard can do about this really. Unless they’re causing players to disconnect or something or forcing them to be in War Mode, Blizzard is just going to tell them to turn off War Mode

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It’s exploiting a place you can get in but not out, and use priests/DKs to grip in and out imprisoning anyone unlucky enough to be close lol. It’s a well funded operation and executed with precision.

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So you’re standing close enough to someone that they can teleport/grip you into it? If you don’t want to be attacked, turn off War Mode.

Sounds like you can get out easily too if you just use a flying mount no? As long as you’re not in combat that is.

Also I’m fairly certain large enough races can jump out of the chimney. (DHs too, they can double jump out of it)

This is probably not happening in warmode though. If it’s the Goldshire I am thinking of, which really should only be approached in war mode, it is just normal Goldshire with a lot of strangely silent people standing in the Inn and weird things going on outside it too.

Anyway, Blizz can decide if it a proper use of stuff. At the least, they are made aware so the pvp warlock talent gets looked at.

It’s used in Ashran as well, sadly.

Ohh note: if you stand still for 8-10 seconds after porting in, you will supposedly be ported back out. This has worked for me 1 of 3 times in Ashran where they lock ya in the tower unable to play. I think the port back is buggy and it is hard not to move once ported anyway.

Do you read the whole post or just what you want? I said I’m ok with it, but they’re doing it to people who barely know what WM or a Hearthstone is. I kinda want our game to grow and if it means you need to find a new grief spot, so be it.

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Blizz doesn’t normally get involved in matters of world pvp griefing. I believe there’s actually a line in the customer service policies stating this.

The expectation is that if you choose to partake in warmode, you have to accept the consequences.

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How is it their fault that people don’t know what War Mode is or what a Hearthstone is? It’s weird that someone would turn on War Mode without having some level of knowledge about it given that it’s an opt in mode. Also who wouldn’t know what a Hearthstone is? It’s the first item you receive in your bag when you create a character.

Ew, I don’t go out to Elwynn Forest (very rarely atleast), it’s full of sweatlords. So no, don’t lump me in this, I’m just saying Blizzard isn’t going to do anything about a player gripping them into a chimney. Unless the player is getting gripped into a disconnect loop spot, they won’t do anything.

You know, y’all are correct about Blizz being hands off with pvp stuff.

Maybe Blizz is okay with this. My initial thoughts were regarding the new players and all that, which I think the OP has been clear about as well.

But those new players maybe shouldn’t be in war mode either. I know if I got hit with the warlock thingy in world pvp I’d be kicking myself and prolly laughing a bit, hearth.

I did that in Ashran as well, well not the hearth part. Kind of a grrr, etc. But, it does take players completely out of play for the entire rest of the game, unless they have the scrolls. Just hard to notice the ground effect on the Bridge with all the other stuff. I don’t think taking a player completely out of the game for the rest of the match is intended behavior for a spell.

Anyway, nothing would come of those reports if Blizz was okay with it. Which, since pvp, maybe they are.

I’m pretty certain that ability will get changed though as trapping players in areas they cannot move is probably not the intented play.

Edit: On MG we used to have this Tauren Prot warrior come around SW and jump from building to building, just doing the pvp thing, very hard to kill. It was fine and okay until he started using toys to disappear behind the walls and get to safety when danger closed in. He was at this for a long time, but have not seen that guy in a bit. I think Blizz hammered after many reports.

This warlock thing seems to me a kinda similar very grey zone. Is it as bad as using toys in wpvp to get behind walls? idk, is using spells to lock players into areas they could not normally get into and cannot get out of, kinda the same? Maybe. I think I’d report the warlock if this was an often done thing I encountered, even if it was wpvp. So I stand by my hacks@blizzard.com suggestion after some thought. Anyway, I don’t see it much myself, except in Ashran a few times. And, as I have no idea who cast the spell in the chaos, well there ya have it. Maybe next time I’ll send something into hacks with the Ashran time etc…yes, I will prolly do that. Blizz will do something or they won’t. But I’d guess the spell gets changed next expansion.

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I think it all depends on the context on which the Shadow Rift or Death Grip is being used. If it’s an area you can normally get into, and that you’re able to fly out of or even Heroic Leap / Grappling Hook / double jump out of as a DH, I think it’s appropriate (especially if it’s just in WPvP)

There are some examples though where it’s probably not appropriate, like which you said here:

The Ashran thing, while it’s true you can just scroll out of, not all players are going to have that. Ashran is also a timed battleground, so being taken out of the game is a game changer.

In cases like these, instead of banning players for doing this, they should just make ways to get out of said spot. They could easily add an interactable rope on those spots where players can click and get out of, which could work to fixing the issue instead of outright removing an ability.

There’s also the Shadow Rift grief protection that’s not known about, where if you stand completely still after being teleported by a Shadow Rift for atleast 20 seconds, you’ll be teleported back to your original spot. Yes, this is a thing, test it for yourself.

Alfon just defnendin cuz its them n theyre frenz doin it :dracthyr_hehe_animated:

English…? Also I don’t have any friends that go out into Elwynn Forest. We all fight on Dragon Isles, going to Elwynn Forest is cringe. I stay out of Elwynn because it’s full of sweatlords and cringe RPers.

Him and his friends usually just exploit the hearthstone table but figures hes defending this.

I play Survival Hunter, I don’t have any use for Hearthstone Table. What am I gonna do, pull people to me as Survival? I’ve already said in a different thread that Hearthstone Table needs to be fixed.

Complaining about someone death gripping you into a chimney isn’t even comparable. I’d understand OP’s point if the area they were getting pulled into was causing them to get put into a DC loop or if the spot in specific required someone to exploit into, but I hardly consider a DK death gripping someone above a chimney something to complain about.

Turn off War Mode if you’re complaining about being pulled into a chimney.

Above a chimney? They put you in the bottom where you can’t move, or even cast sometimes since you’re glitched floating. If you need to annoy people in these ways, or cheat you’re already kinda lame. And I’m a Shadow Priest who loves MCing people off cliffs.

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This has been going on for months now. They show up, they drag people to the doorway and pull them into the chimney, with the only escape being death or hearth. It is absolutely griefing at its finest and should be fixed. With the addition of the hearth table and abuse of follower dungeon system, it has made these players near immortal if it were not for large groups being able to end them the moment they become visible. These systems need to be fixed, otherwise an unfair playing field is going to keep plaguing wpvp.

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I’m saying the death knight is the one likely floating above the chimney, and then pulls people to him and they fall into the chimney down to the bottom like you said.

I don’t see Blizzard realistically doing anything about it is the point I’m trying to make. There’s many areas, such as a weird dip in the mountain that you can’t get out of without a flying mount, that exist in the game. You can’t expect Blizzard to punish people or even fix every single spot like that.

I mean, there’s many ways to annoy people in the game that Blizzard aren’t going to suspend for or even fix. A Blood Death Knight could easily lock down a Priest for example in a battleground and take them out of the game by death gripping them away and spamming Ice Chains on them. Do I see Blizzard fixing this? Haha absolutely not.

Hard agree on this though. They should absolutely fix the Hearthstone Table and the follower dungeon queue abuse.

Are the people doing this abusing follower dungeon queue to avoid being killed? If so, I could see how THAT in itself is annoying and why you can’t do anything about the death knight.

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No for some reason horde can go into the fireplace but Alli cant for some reason. Only way to get out is hearth or place a rug for alli. I guess its a bug since WOD maybe earlier. When those peeps are around I just dont go near the crack house. Also cause if you try to hearth they stop you from casting it. Another way is to use a lock to teleport the horde out and then escape wit hearth or a rug/pillow.

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I think it’s a model size thing. Smaller races can get into it, like Vulpera or Goblin, same with Gnome and Mechagnome.

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