I’m not sure whether or not you’re aware of this but currently old world farms for transmog, gold farmers and multiboxers are dropping an excessive amount of greens compared to their normal amounts before the pre patch. I don’t know if this is an attended change to give the world more gold or access to WoW players their transmog they dreamed about their whole life without having to buy it on the AH and I am sorry to be the spoiler of fun for those people who are currently farming silithus and saltstone exploiting this. I just farmed Siltihus for 6 minutes, filled up my bags completely full of transmog and greys within 4 rounds of loot.
Now to put this in comparison, this used to take at least 1-1.5 hours before pre-patch. Unsure if this is a bug or an intended change however just thought I would put it out there as the auction house is about to be flooded and if it is intended it is a great way to flood the economy with gold just via vendor value even as old world content 0-60 (vanilla), even dungeons seems to drop the same amount of greens atm.
Here’s a screenshot of my bags from 6 minutes at silithus, https://i.imgur.com/KxK5bq2.jpg
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Yeah, this can’t be intended. I tested this in a solo hyperspawn spot and this could cause some pretty bad deflation, and could become a gold mine for bots more so than they already were.
I know some people will say that’s a good thing because they’ll be able to afford the stuff, but these were spots casual gold farmers hit too.
Hitting up hyperspawns is something I do with my more casual friends so they can make some cash. These spots tank, we lose a group activity and they lose a decent way to make gold post raw gold nerfs.
Really hoping they fix this.
This wouldn’t be nerfing fun.
It’d be preserving it. People are already complaining it’s now too hard to make gold.
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Yeah, I made a new Forsaken last night, and my bags filled up with all sorts of gear and recipes really quickly in the starter zone. I had to break items. It felt like Classic, but with higher quality drops.
Oh, wow, that explains it! I was trying to level Vanilla skinning in the Wetlands on my 120 Hunter and my bags filled up with greens so fast. I thought maybe it was just quick respawns and those particular mobs, but there were greens on almost every kill.
I was also concentrating on the fact that Vanilla skinning leveling seems to be broken because the highest level mobs go green for skinning around 215 or so. I’m at 237 and getting 1 point maybe every 40 mobs now, even in Winterspring. =P
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Blizzard needs to move on this fast. Tons of ppl are going crazy with this and the tmog market for classic greens is going to crash hard.
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Raw gold is better than running raids too.