Why things will never change nor get better. As people nowadays act in real life–horribly towards each other. The game world is 100 times worse. It has nothing to do with random groups as guilds are just as bad unless you are in the clique group.
I joined a guild a few months ago and participated in raids etc it was all well. But in that time I avoided the bickering drama as folds came and went and it was sad. BTW I wish I had a solution—do you?
Follower dungeons and delves.
And yet, like a true addict, you keep resubbing.
I run m+ with 4 friends. We all know each other well and have tons of fun!
Zero drama all fun. We did raid for a while but m+ is really the same thing but with a manageable group size.
Running with strangers will always have drama.
We are kind of like in an abusive relationship
I don’t have a solution because the game is designed to reward that kind of behaviour.
You see niceness at the very top levels because those people are already polaying with the very best, so not one of them has anything to gain by being nasty.
Someone not at the very top however, SHOULD be nasty. If they are nice, and play with someone who is lower than ideal skill (even if they also are) they lose, and the person who will kick, kick, kick, and only play with the creme de la creme, will win.
The real world advantages hyperselectivity too. There’s an article that says that after a year, only something like twenty percent of hires are considered fully successful. And because there are on average, 100-200 applications for every job opening, this means that if the hirers hire effectively, ONLY ABOUT A FIFTH OF A PERCENT OF PEOPLE ARE GOOD ENOUGH FOR YOUR AVERAGE JOB.
Hyperselectivity wins because there’s no drawback to it. You hurt others, but not yourself.
Show the world that good is good.
Tiny acts have huge effects. It all counts. Nothing is lost.
before you decide to sub back , visit the forum and then don’t sub back
They keep sending me emails saying “we’ve changed please come back.”
The internet is the toxic dumping grounds of the world. People log on, vent, say whatever, do whatever, and sometimes even take it to real life and go to jail. But it’s kind of always been a place to blow steam.
From what I’ve seen at DMV though and how crazy those customers can get this ain’t nothing.
But it’s not. For that to actually be true requires very rigid social structures that go all the way to the top and punish cheaters.
Those social structures are antiquated and we probably shouldn’t have them. But it means we will have to navigate a world where being nasty wins over being nice.
We can actually get to a very good place with this which is everyone recognising that everyone else has rational self-interest. But only when we discard the last vestiges of those social structures that allow people to cause dogpiles on anyone they don’t like.
You underestimate the grass roots, fren.
Problem is that even in the best of times these forums are filled with complaints.
It’s not really a good metric for state of the game.
We’ve got people losing their minds about LFR loot while just ignoring the pretty much free superior loot from delves.
Spend more time whining about that than doing a couple of tier 8s
Conflict is pretty normal in human interactions. It’s not really exclusive to Wow. If a guild is being cliquey and treating others like 2nd class citizens, find another guild that one is self serving.
Though, it’s not a clique if people aren’t choosing to engage in that circle. Some imagine there’s a clique when it’s simply people who have been playing with eachother for a while. Of-course they’d be familiar and default to eachother, but as time goes on and you become more established you’ll be more part of the gang. I imagine some getting that confused. It’s not the job of the clique to be social for you.
Try and be good to people, and the good people also come out more when they see you’re not a threat. That doesn’t eliminate bad people. Just try and not lose being a good human even if you’re wronged.
Solution is stop subbing
And this is one of the reasons OP that I solo only. lol
There are however other important reasons such as dedicated play time being non-existant.
But even if I knew I had lets say 2 entire hours of not being interrupted I still would not group.
There are some very, very nice players, but mostly I find toxic players.
Even in soloing, they deliberately try to block others from killing things needed for quests. Blizz has blocked this up to a point, but it still happens. Players block quest givers, usually can still tag the NPC but not always… And they will sit there for hours at a time. No one can get or turn in a quest.
Try leveling up in Elwyn Forest and Westfall. No NPC quest givers. They are 1 shotted as soon as they re-spawn. For hours on end, sometimes days on end.
Doesn’t do much for new players sticking around either…
I gave up on Dungeons long ago due to the ascerbic athmosphere and players.
Now I solo. I enjoy the game way more now. Much less stress and annoyance. (Though I still can’t level up in some zones usually.) lol
I pity those who feel the only way to be important and have fun is to take away fun from others. Not a very rewarding, lasting life. Such a waste of time and energy. Such a waste of creativity.
Sometimes I wonder if they are even capable of playing the game, or if this is all they know how to do…
OP, try soloing. Much more fun. Group with friends or guildies when you can, otherwise just solo.
Or play with gold and pay nothing but your time. Unsub and drop from guild commitments and only then shall you be truly free!
That’s not a solution. They stopped releasing sub numbers because the decisions they make are terrible and they don’t want to answer for them.
They will just keep making the same kinds of decisions, losing subs, and firing people who had no hand in them.
We’re out of the Dark Ages of Warlords of Draenor through Shadowlands, so it has changed and gotten better.