Everything you're asking for will lead to retail

We are repeating the cycle all over again. Back in the day, we incrementally asked for QoL and other changes. Accumulatively, they led to what we call retail.

If you read through these forums and add up everything everyone is asking for - it’s basically retail.

We wanted classic. We begged for it. So why, then - are we now, collectively, trying to turn this thing back into retail. Think about where these changes led us the first time around.

Unless something is bad broken, leave it alone.

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Who knows, I already think TBCC as a whole is mirroring Retail too much already. Some people really seem to want to push the people who resubbed to play Classic games away.

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Retail isn’t bad because of QoL features.

Retail is bad because of multiple, temporary; convoluted power systems that require daily grinding and are horrifyingly balanced. Every single time one of these systems has some QoL added to it, people let out a huge sigh of relief. Retail is bad for a variety of reasons, least of all QoL changes.

Also, why is it so often the people like you lecturing others end up being hypocrites?

There’s your thread, thanking Blizzard for QoL changes to honor.

:roll_eyes:

You’re even asking for another QoL change after praising them:

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retail is great. the Sepulcher raid is absolutely awesome.

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It’s possible to think TBC Classic has room for improvement without also thinking retail is a perfect game.

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Few things.

  1. Nice research. I’m well aware of those posts. While you might feel accomplished for tracking those things down to call me a hypocrite, a more careful reading and more careful thought to what I’m saying would render a better understanding of what’s being communicated. Though, I’m not sure what your intent was other than “got ya!” But again, a more careful assessment of whats being said would result in a more accurate reply on your part. Not some cynical reply. Though, phrases like “people like you” should have signaled me to your intent.

  2. I didnt say all changes, independently, were bad. I said if not careful, we will end up with retail if we keep begging for the same things that led us down the retail path years ago. Im not sure how you missed that unless your zeal to cite me as a hypocrite blinded you from it. The majority of the player base is doing the same thing all over again after all these years after growing tired of retail, the very environment we are trying to escape with Classic

  3. QoL is fine to some degree. But again, if not careful - every QoL change incrementally leads us down a road we didnt like, as a whole. That’s my opinion.

You came cynical, you didnt think through things (misrepresented things), and you ended up being kind of toxic. Maybe slow down a bit?

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This may be true for some but most people aren’t asking for anything that wasn’t already introduced with wrath. Wrath already had achievements, dual spec, cross realm dungeons, and all the account services. I haven’t seen many threads asking for pandas and demon hunters.

“This. Wrath has everything I want, which is why I’ll be staying there.”
-Same here. Northrend is the end of the road. If Blizzard even bothers to rehost cataclysm, I bet it won’t be as popular as wrath. People will play it for few months, then go back to northrend.

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Only an idiot would think QoL leads to retail. Retail systems are literally made to keep people playing through routine based systems that punish you should you fail to keep up with the routine. QoL has nothing to do with that. Retail is hollow and lacks content because they focus so hard on those terrible systems. Retail would certainly be good if Blizzard learned to accept feedback on the crap theyre pumping out, but they have for 3 expansions now stuck with the AP grinds. It’s hilarious that they still continue releasing stuff in pre-alpha state and then don’t understand why people are furious.

This. Wrath has everything I want, which is why I’ll be staying there.

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This is not why I quit Retail, I did because the server communities stopped and it started becoming more and more like a single-player game with lobby game grouping. Nothing you did mattered, nobody knew each other anymore, no PVP villains or anything. The social element is trash. There wasn’t really anything fun about it. So it’s like “Why am I playing this?” and I cold turkey quit the last two expansions within weeks.

There are other reasons too, but what I said is the core for me.

I don’t like the power grinds, but they are low down on my list of things I quit over personally.

However each person is different, and I have noticed that a lot of people who have stuck around in TBCC are big fans of Retail but they just don’t like things like the power grinds. So that’s why they like the massive one-sided impersonal mega servers.

Some of the recommendations are whatever. I rarely comment on most of the suggestions here, but if I think it’s too much like what made Retail bad for me I’ll say it.

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Nobody is asking for borrowed power systems. No-one is asking for LFR. As yet, I haven’t seen a request for any features beyond Wrath systems, except for the QoL UI stuff like mount collections and pets, which are net positives for the game despite all the other horrible things that Retail did over the years.

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Thanks! How nice of you. Not sure that statement strengthened your point the way you might think, though.

To your comment, though - QoL changes can add up to an enviroment that void of any community interaction (for multiple reasons), and lower player commitment while promoting casual play - again, a very defining retail thing. “Oh, I can just log in, insta queue into a dungeon group, then if i dont like the way the tank is playing, ill insta quit.” Yea, great environment. Retail is built around those types of systems.

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FFXIV has more QoL changes than retail wow and the community interactions is significantly higher. The CAN lead to it is because of bad direction by Blizzard, not the QoL changes itself. FFXIV supports community interactions by having benefits in game for you interacting with people. WoW focuses on bandaid fixes that only cover up the hollow lifeless feeling that additions like CRZ and LFD make.

Are we reading the same forums?

I cant speak for FF, but I do understand that its a different enough game and community to some degree, that Im not sure my assessment of WoW QoL even belongs in the FF Context. Diff game, diff dynamic.

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Read again.

People say the sum of QOL features = retail, while conveniently leaving out all the details that make retail horrible.

It’s such a flimsy argument I can’t help but laugh when it’s made.

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I hope so, but I’d love for you to point to a post where someone’s asking for a legendary weapon that requires a constant weekly grind, or a conduit system.

My OP didnt list every thing that people have been asking for. But certainly, QoL isnt the only thing that makes retail bad. I never asserted that. Im glad i can make you laugh though. :slight_smile:

Why are you generalizing the entire community here?

So of us have defended the Classic ideal and the Classic values.

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My comment was regarding this statement. I wasnt speaking on: