This worked for me, thank you!
Edit: Worked for like 3 hours, nvm.
This worked for me, thank you!
Edit: Worked for like 3 hours, nvm.
Iâm having this on both my machines, one an Intel Mac Mini with external Vega64 eGPU running Sonoma, and the other a 2018 MBP with Vega20 running Ventura.
Sometimes I see it on the Warband screen, sometimes not until getting into the game itself. Iâve been toggling the API setting between Metal and Auto; given that thereâs only those two choices, it still obviously is Metal either way â but the switch is quick and works until it doesnât.
I meant to make a thread about this the other day. I am on an 2019 Intel 27" iMac with latest Ventura build and Radeon Pro Vega 48 graphics card. I can test my 2020 MBP with updated OS soon to see if I have the same issue.
I had this problem on beta and reported it in-game multiple times. I also mentioned in my bug report that I was able to fix it by toggling my graphics card between auto detect and the actual card. It doesnât matter which one, as long as itâs the one that wasnât selected.
My issues go a bit further - bright blue environmental textures, blue squares present in random places on the login screen, spell effects and fire rendered as cubes, and shadow/ghostly figures or figures that are loading into areas rendered like vintage checkered fabric (see screenshots below).
Toggling API between Metal and Auto for me completely broke my graphics and wouldnât go back to the proper resolution, so I prefer the graphics card setting. I had to reset everything from scratch after messing with the API.
Oddly, this issue wasnât present at prepatch for me, but came back with the build from Thursday maintenance. It seems to come back every time I load into a new character session.
I have an old screenshot of beta of the blue textures which I also saw this week. I never had this issue on retail prior to the patch and is always fixed by the card swap setting:
Here are the shadowy figures (shadow priest left and characters while logging into the game with pet(!) right) and fire cubes (hard to see in the screenshot in the brazier on the wall):
Your Warband screen looks exactly how mine does when Iâm having the issue, which seems to occur about 2 of every 3 logins.
I saw the âvintage fabricâ once, I think the first time I logged into my laptop after the pre-patch hit. Not since, though.
Anyone determine if this is ONLY an AMD issue, or is it affecting M* GPUs as well (or even NVidia if any of those are left)? So far, all the posters in this thread are Intel/AMD.
It reminds me of the NVidia pink fog bug from Shadowlands that I think finally got fixed sometime in DF.
This worked for me too!
EDIT: Might have actually just been the thing of turning off/on any random graphic setting that reset it.
So I tried this, but it created a new problem. The blue textures arenât appearing anymore, but the entire screen looks a little hazy now, until I use move & steer to rotate my camera. The clarity is restored only until I release the mouse buttons, and then itâs back to the haze.
2018 Macbook Pro, 15"
2.9 GHz 6-Core Intel Core i9
Radeon Pro Vega 10 4 GB (lol)
Sonoma 14.5
Restoring default graphics settings doesnât fix it, restarting the computer doesnât fix it.
Had the same blue glow bug. Compute Effects was the single option which fixed it for me. I had it on Low, changed it to Disabled and the blue glow disappeared. If I toggle it back to Low (or any other setting) the bug does not come back while playing. If Compute Effects is left on Low when exiting WoW then the bug comes back â any other setting like Disabled/Good works fine.
27" 2017 4.2 ghz i7, Radeon Pro 8gb, Ventura 13.6.7. Turned off Compute Effects. The blue went away! Thanks!
After a week of testing, I can also say that changing Compute Effects from âLowâ to any other value takes care of the issue for me as well.
Generally speaking, thatâs better off anyways. it either does nothing and has no performance impact, or it adds volumetric fog in some areas at HUGE performance hit.
Most donât even realize where itâs doing stuff and where it isnât since itâs used so sparingly that most donât realize the performance impact it has because most of the time that impact is zeroâŠuntil it isnât. one such place is near fyrakks flying path in emerald dream there is a spot where itâll cause massive frame drops because a tiny area heavily uses it near there.
YES!!! Thank you so much!!! That fixed it.
Disabling appeared to have worked for me! thank you!
currently on a 2018 Macbook Pro 15"
2.9 GHz 6-Core Intel Core i9
Radeon Pro 555x 4GB
Sonoma 14.5